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  2. Three-point lighting - Wikipedia

    en.wikipedia.org/wiki/Three-point_lighting

    Three-point lighting is a standard method used in visual media such as theatre, video, film, still photography, computer-generated imagery and 3D computer graphics. [1] By using three separate positions, the photographer can illuminate the shot's subject (such as a person) however desired, while also controlling (or eliminating) the shading and ...

  3. Navneet Education - Wikipedia

    en.wikipedia.org/wiki/Navneet_Education

    Navneet Education Limited (BSE: 508989) is an Indian company that is in the business of educational and children book publishing, scholastic stationery and non-paper stationery products. [5] Navneet operates in three segments: publication, stationery and others. Its products are Navneet, Vikas, Gala, [6] YOUVA. [7]

  4. List of common shading algorithms - Wikipedia

    en.wikipedia.org/wiki/List_of_common_shading...

    This article lists common shading algorithms used in computer graphics. ... video games, movies or technical illustrations, and include: Cel shading; Gooch shading;

  5. Shading - Wikipedia

    en.wikipedia.org/wiki/Shading

    There are various techniques of shading, including cross hatching, where perpendicular lines of varying closeness are drawn in a grid pattern to shade an area. The closer the lines are together, the darker the area appears. Likewise, the farther apart the lines are, the lighter the area appears. Powder shading is a sketching shading

  6. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Blender is a free and open-source 3D computer graphics software tool set that runs on Windows, macOS, BSD, Haiku, IRIX and Linux. It is used for creating animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications, and virtual reality. It is also used in creating video games.

  7. Pencil2D - Wikipedia

    en.wikipedia.org/wiki/Pencil2D

    The original version of the software was called Pencil, created by Patrick Corrieri and Pascal Naidon in 2005, [4] but was abandoned and discontinued in 2009. The abandonment of the project led to the creation of numerous forks, several of which were eventually merged into that of Matthew Chang, resulting in the project now known as Pencil2D.

  8. Pencil drawing - Wikipedia

    en.wikipedia.org/wiki/Pencil_drawing

    Pencil drawings were not known before the 17th century, [1] with the modern concept of pencil drawings taking shape in the 18th and 19th centuries. [1] Pencil drawings succeeded the older metalpoint drawing stylus, which used metal instead of graphite. [1] Modern artists continue to use the graphite pencil for artworks and sketches. [1]

  9. Cel shading - Wikipedia

    en.wikipedia.org/wiki/Cel_shading

    Cel shading or toon shading is a type of non-photorealistic rendering designed to make 3D computer graphics appear to be flat by using less shading color instead of a shade gradient or tints and shades. A cel shader is often used to mimic the style of a comic book or cartoon and/or give the render a characteristic paper-like texture. [1]