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Performance Monitor (known as System Monitor in Windows 9x, Windows 2000, and Windows XP) is a system monitoring program introduced in Windows NT 3.1. It monitors various activities on a computer such as CPU or memory usage. This type of application may be used to determine the cause of problems on a local or remote computer by measuring ...
NVIDIA System Tools (previously called nTune) is a discontinued collection of utilities for accessing, monitoring, and adjusting system components, including temperature and voltages with a graphical user interface within Windows, rather than through the BIOS.
The Windows System Assessment Tool (WinSAT) is a module of Microsoft Windows Vista, Windows 7, Windows 8, Windows 8.1, Windows 10, and Windows 11 that is available in the Control Panel under Performance Information and Tools (except in Windows 8.1, Windows 10, and Windows 11). It measures various performance characteristics and capabilities of ...
Control Panel is a component of Microsoft Windows that provides the ability to view and change system settings. It consists of a set of applets that include adding or removing hardware and software, controlling user accounts, changing accessibility options, and accessing networking settings.
Screenshot of Windows 8's Settings app. Screenshot of Windows 8.1's Settings app. The first generation of the app, called "PC Settings" was included with Windows 8, Windows Server 2012, Windows 8.1, and Windows Server 2012 R2. On Windows 8, the PC Settings app was designed as a simplified area optimized for use on touchscreen devices.
Starting with version 4.9 (released on 4 September 2004) the Catalyst driver package included the ATI Catalyst Control Center, [47] a new software application for manipulating many hardware functions, such as 3D settings, monitor controls and video options. It shows a small 3D preview and allows the user to see how changes to the graphics ...
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In video gaming, the HUD (heads-up display) or status bar is the method by which information is visually relayed to the player as part of a game's user interface. [1] It takes its name from the head-up displays used in modern aircraft.