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Counter-Strike Online (CSO) is a tactical first-person shooter video game, targeted towards Asia's gaming market released in 2008. It is based on Counter-Strike and was developed by Nexon with oversight from license-holder Valve.
In August 2014, Nexon announced Counter-Strike Nexon: Zombies, a free-to-play, zombie-themed spin-off, [26] developed on the GoldSrc game engine. [27] On September 23, 2014, an open beta was released on Steam. [28] The game launched on October 7, 2014, featuring 50 maps and 20 game modes. [29]
The company continued to release multiplayer games with the launches of Counter-Strike: Global Offensive and Dota 2, [6] both of which have large esports communities fostered by Valve. [8] During the 2010s, Valve began focusing on supporting their established multiplayer games with regular content updates.
Nexon GT (now Nexon Games) Dungeon Fighter Online: Neople Nexon (KR and JP) Neople (Global) 2007 Elsword: KOG Studios: Nexon Publishing for Korea only (KOG to handle the Global server) 2008 Counter-Strike Online: Nexon Valve: Combat Arms: Nexon Server closed in November 2017; while the Global server was carried by VALOFE in both Reloaded and ...
The first, Counter-Strike Neo, was an arcade game developed by Namco and released in Japan in 2003. [53] In 2008, Nexon Corporation released Counter-Strike Online, a free-to-play instalment in the series monetized via microtransactions. Counter-Strike Online was followed by Counter-Strike Online 2 in 2013.
[21] [22] Although Valve's further installments in the series starting with Counter-Strike: Source use the newer Source engine instead, Counter-Strike Online and Counter-Strike Nexon, two spinoff titles released by Nexon in 2008 and 2014 respectively, use GoldSrc as their basis.