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This article contains a list of magic tricks. In magic literature, tricks are often called effects. Based on published literature and marketed effects, there are millions of effects; a short performance routine by a single magician may contain dozens of such effects. Some students of magic strive to refer to effects using a proper name, and ...
Bottom right: Mixing the cards allows for card trick preparation. Card manipulation is the branch of magical illusion that deals with creating effects using sleight of hand techniques involving playing cards. Card manipulation is often used to perform card tricks in magical performances, especially in close-up, parlor, and street magic.
Card trick. Upper left: "Pick a card, any card". Upper right: Back-palming a card. Bottom left: A "spring" flourish. Bottom right: Mixing the cards allows for card trick preparation. Card manipulation, commonly known as card magic, is the branch of magic that deals with creating effects using sleight of hand techniques involving playing cards.
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Print/export Download as PDF; Printable version; In other projects ... Pages in category "Card tricks" The following 27 pages are in this category, out of 27 total.
Three-card monte – also known as find the lady and three-card trick – is a confidence game in which the victims, or "marks", are tricked into betting a sum of money, on the assumption that they can find the "money card" among three face-down playing cards. It is very similar to the shell game except that cards are used instead of shells. [1]
The magician stacks the coins and places them into the spectator's hand. He then asks her to place her hands behind her back and put one coin in each hand, remarking that the silver coin is slightly larger than the copper coin, making them easy to tell apart. The magician asks to see the silver coin which the spectator produces.
One, called the "Rising Card," started with an audience member choosing certain cards, as if for a regular card trick. But expectations were turned upside down when Thurston put the deck into a glass goblet. He would then call up certain cards—the king of spades, the ten of clubs—and they would rise two feet in the air, into his hands.