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This PHP example implementation implements the __toString() magic method. [17] Furthermore, it implements the JsonSerializable interface which is used by the built-in json_encode function to serialize the class into a simple string instead of a composite data type. [18] The class is declared using the final modifier keyword to prevent ...
The format can serialize PHP's primitive and compound types, and also properly serializes references. [1] The format was first introduced in PHP 4. [2] In addition to PHP, the format is also used by some third-party applications that are often integrated with PHP applications, for example by Lucene/Solr. [3]
Flow diagram. In computing, serialization (or serialisation, also referred to as pickling in Python) is the process of translating a data structure or object state into a format that can be stored (e.g. files in secondary storage devices, data buffers in primary storage devices) or transmitted (e.g. data streams over computer networks) and reconstructed later (possibly in a different computer ...
^ PHP will unserialize any floating-point number correctly, but will serialize them to their full decimal expansion. For example, 3.14 will be serialized to 3.140 000 000 000 000 124 344 978 758 017 532 527 446 746 826 171 875. ^ XML data bindings and SOAP serialization tools provide type-safe XML serialization of programming data structures ...
In object-oriented programming, behavior is sometimes shared between classes which are not related to each other. For example, many unrelated classes may have methods to serialize objects to JSON . Historically, there have been several approaches to solve this without duplicating the code in every class needing the behavior.
For example, XML parsers may intern names of tags and attributes to save memory. Network transfer of objects over Java RMI serialization object streams can transfer strings that are interned more efficiently, as the String object's handle is used in place of duplicate objects upon serialization. [7]
A lazy copy is an implementation of a deep copy. When initially copying an object, a (fast) shallow copy is used. A counter is also used to track how many objects share the data. When the program wants to modify an object, it can determine if the data is shared (by examining the counter) and can do a deep copy if needed.
One example of how this can be used is to restore an object to its previous state (undo via rollback), another is versioning, another is custom serialization. The memento pattern is implemented with three objects: the originator, a caretaker and a memento. The originator is some object that has an internal state.