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  2. Panda3D - Wikipedia

    en.wikipedia.org/wiki/Panda3D

    Panda3D is a scene graph engine. [7] This means that the virtual world is initially an empty Cartesian space into which the game programmer inserts 3D models. Panda3D does not distinguish between "large" 3D models, such as the model of an entire dungeon or island, and "small" 3D models, such as a model of a table or a sword.

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    List: Proprietary: Games can be published royalty-free GDevelop: C++, JavaScript: 2008 Events editor, JavaScript (Optional) Yes 2D, 3D Windows, Linux, Mac, HTML5, Android, iOS, Facebook Instant Games: MIT: Drag-and-drop game engine for everyone, almost everything can be done from the GUI, no coding experience required to make games Genie Engine ...

  4. Pygame - Wikipedia

    en.wikipedia.org/wiki/Pygame

    Pygame was originally written by Pete Shinners to replace PySDL after its development stalled. [2] [8] It has been a community project since 2000 [9] and is released under the free software GNU Lesser General Public License [5] (which "provides for Pygame to be distributed with open source and commercial software" [10]).

  5. Roblox - Wikipedia

    en.wikipedia.org/wiki/ROBLOX

    Roblox Studio is the platforms game engine [26] and game development software. [27] [28] The engine and all games made on Roblox predominantly uses Luau, [29] a dialect of the Lua 5.1 programming language. [30] Since November 2021, the programming language has been open sourced under the MIT License.

  6. Video game programming - Wikipedia

    en.wikipedia.org/wiki/Video_game_programming

    Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.

  7. Entity component system - Wikipedia

    en.wikipedia.org/wiki/Entity_component_system

    Any game object can be created by adding the correct components to an entity. This allows the developer to easily add features to an entity, without any dependency issues. For example, a player entity could have a bullet component added to it, and then it would meet the requirements to be manipulated by some bulletHandler system, which could ...

  8. List of open-source video games - Wikipedia

    en.wikipedia.org/.../List_of_open-source_video_games

    This is a list of notable open-source video games. Open-source video games are assembled from and are themselves open-source software, including public domain games with public domain source code. This list also includes games in which the engine is open-source but other data (such as art and music) is under a more restrictive license.

  9. Gamefam - Wikipedia

    en.wikipedia.org/wiki/Gamefam

    Gamefam was founded in 2019 in Los Angeles, California, United States, by Joe Ferencz, the current CEO.Ferencz was originally involved with bringing Hot Wheels into the Forza series and Rocket League, and while doing so, he was observing Roblox's success as a free-to-play video game platform. [6]