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  2. Old School RuneScape - Wikipedia

    en.wikipedia.org/wiki/Old_School_RuneScape

    Old School RuneScape is a massively multiplayer online role-playing game (MMORPG), developed and published by Jagex.The game was released on 16 February 2013. When Old School RuneScape launched, it began as an August 2007 version of the game RuneScape, which was highly popular prior to the launch of RuneScape 3.

  3. Dungeons & Dragons Immortals Rules - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons...

    The Dungeons & Dragons Basic Set was revised in 1983 by Frank Mentzer as Dungeons & Dragons Set 1: Basic Rules.Between 1983 and 1985, the system was revised and expanded by Mentzer as a series of five boxed sets, including: the Basic Rules (supporting character levels 1–3), Expert Rules (supporting levels 4–14), [1] Companion Rules (supporting levels 15–25), [2] Master Rules (supporting ...

  4. Advanced Dungeons & Dragons: Slayer - Wikipedia

    en.wikipedia.org/wiki/Advanced_Dungeons_&_Dragons...

    Advanced Dungeons & Dragons: Slayer is a fantasy first-person, dungeon crawl / action role-playing game based on the second edition of Advanced Dungeons & Dragons. The game was developed by Lion Entertainment and published by Strategic Simulations in 1994 for the 3DO Interactive Multiplayer .

  5. Self-evaluation motives - Wikipedia

    en.wikipedia.org/wiki/Self-evaluation_motives

    Self-evaluation is the process by which the self-concept is socially negotiated and modified.It is a scientific and cultural truism that self-evaluation is motivated. Empirically-oriented psychologists have identified and investigated three cardinal self-evaluation motives (or self-motives) relevant to the development, maintenance, and modification of self-

  6. Dungeon - Wikipedia

    en.wikipedia.org/wiki/Dungeon

    A dungeon is a room or cell in which prisoners are held, especially underground. Dungeons are generally associated with medieval castles, though their association with torture probably derives more from the Renaissance period.

  7. Sense of ownership - Wikipedia

    en.wikipedia.org/wiki/Sense_of_ownership

    Sense of ownership (SoO), in psychology, is the feeling of identifying sensations (both internal and external) as affecting, establishing, and belonging to one's identified-self. [ 1 ] and is the pre-reflective awareness or implicit sense that one is the owner of an action, movement or thought.

  8. Xanadu (video game) - Wikipedia

    en.wikipedia.org/wiki/Xanadu_(video_game)

    Dragon Slayer laid the foundations for the action role-playing game genre, influencing future series like Ys. [7] [8] [9] Xanadu was an early real-time action RPG with full-fledged character statistics, and it introduced several innovative gameplay mechanics, such as the Karma morality system, individual experience for equipped items, [3] a heavy emphasis on puzzle-solving, [9] equipment that ...

  9. Dungeonland - Wikipedia

    en.wikipedia.org/wiki/Dungeonland

    Dungeonland and The Land Beyond the Magic Mirror were designed to allow the DM to place them as an extension of any existing dungeon intended for 9th–12th level characters. [5] In the afterword, Gygax mentions that Dungeonland was an early part of the Greyhawk dungeon, and that his players visited it multiple times.