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Open Source Virtual Reality (OSVR) was an open-source software project that aimed to enable headsets and game controllers from all vendors to be used with any games developed by Razer and Sensics. It was also a virtual reality headset that claimed to be open-source hardware using the OSVR software. [2]
The Razer DeathAdder gaming mouse introduced in 2006 is the company's most popular mouse line by sales, [47] having sold over 20 million units worldwide by June 2024. [48] Razer mice are used by around 8% of professional first-person shooter gamers. [49] In 2021, Razer introduced a new 8 kHz "HyperPolling" technology to power the Razer Viper 8K ...
Razer Blade Stealth supports full Chroma lightning with Razer Synapse software. [6] Chroma lighting is a unique light feature on all Razer mouse and keyboard products. The device comes with pre-installed Razer Synapse software and the software supports key clicks, Macro creating and other features that are supported within other Razer keyboards.
Reprojection involves the headset's driver taking one or multiple previously rendered frames and using newer motion information from the headset's sensors to extrapolate (often referred to as "reprojecting" or "warping") the previous frame into a prediction of what a normally rendered frame would look like. [2] "Asynchronous" refers to this ...
Dolby Headphone is a technology developed by Lake Technology (Australia), that later sold marketing rights to Dolby Laboratories, sometimes referred to as Mobile Surround, which creates a virtual surround sound environment in real-time using any set of two-channel stereo headphones.
Its flagship device, Microsoft HoloLens, was announced at the "Windows 10: The Next Chapter" press event on January 21, 2015. [2] The HoloLens provides an augmented reality experience where a live presentation of physical real-world elements is incorporated with that of virtual elements (referred to as "holograms" [a] by Microsoft) [3] [4] [5] such that they are perceived to exist together in ...
OpenVR is a software development kit (SDK) and application programming interface (API) developed by Valve for supporting the SteamVR [1] [2] and other virtual reality headset devices. [ 3 ] [ 4 ] The SteamVR platform uses it as the default application programming interface and runtime. [ 5 ]