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  2. Monty Hall problem - Wikipedia

    en.wikipedia.org/wiki/Monty_Hall_problem

    Adams initially answered, incorrectly, that the chances for the two remaining doors must each be one in two. After a reader wrote in to correct the mathematics of Adams's analysis, Adams agreed that mathematically he had been wrong. "You pick door #1. Now you're offered this choice: open door #1, or open door #2 and door #3.

  3. Odds and evens (hand game) - Wikipedia

    en.wikipedia.org/wiki/Odds_and_evens_(hand_game)

    Odds and evens is a simple game of chance and hand game, involving two people simultaneously revealing a number of fingers and winning or losing depending on whether they are odd or even, or alternatively involving one person picking up coins or other small objects and hiding them in their closed hand, while another player guesses whether they have an odd or even number.

  4. Hobson's choice - Wikipedia

    en.wikipedia.org/wiki/Hobson's_choice

    A Hobson's choice is a free choice in which only one thing is actually offered. The term is often used to describe an illusion that choices are available. The best known Hobson's choice is "I'll give you a choice: take it or leave it", wherein "leaving it" is strongly undesirable.

  5. Quick Pick vs Picking Your Own Lotto Numbers: Is One ... - AOL

    www.aol.com/quick-pick-vs-picking-own-115700389.html

    When it comes to picking your lottery numbers, you have two ways to play. You can choose the exact numbers you want or you can take advantage of Quick Pick and get a random number selection.

  6. Two-alternative forced choice - Wikipedia

    en.wikipedia.org/wiki/Two-alternative_forced_choice

    The term 2AFC is sometimes used to describe a task in which an observer is presented with a single stimulus and must choose between one of two alternatives. For example in a lexical decision task a participant observes a string of characters and must respond whether the string is a "word" or "non-word". Another example is the random dot ...

  7. Guess 2/3 of the average - Wikipedia

    en.wikipedia.org/wiki/Guess_2/3_of_the_average

    A study by Nagel reported an average initial choice of around 36. This corresponds to approximately two levels of k-level reasoning. [15] Kocher and Sutter compared the behaviours between individual and groups in playing this type of game. They observed that while both subjects applied roughly the same level of reasoning, groups learned faster.

  8. Divide and choose - Wikipedia

    en.wikipedia.org/wiki/Divide_and_choose

    Divide and choose (also Cut and choose or I cut, you choose) is a procedure for fair division of a continuous resource, such as a cake, between two parties. It involves a heterogeneous good or resource ("the cake") and two partners who have different preferences over parts of the cake (both want as much of it as possible). The procedure ...

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