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A cyclic redundancy check (CRC) is an error-detecting code commonly used in digital networks and storage devices to detect accidental changes to digital data. [ 1 ] [ 2 ] Blocks of data entering these systems get a short check value attached, based on the remainder of a polynomial division of their contents.
The cyclic redundancy check (CRC) is a check of the remainder after division in the ring of polynomials over GF(2) (the finite field of integers modulo 2). That is, the set of polynomials where each coefficient is either zero or one, and arithmetic operations wrap around.
[4] [5] The redundancy allows the receiver not only to detect errors that may occur anywhere in the message, but often to correct a limited number of errors. Therefore a reverse channel to request re-transmission may not be needed. The cost is a fixed, higher forward channel bandwidth.
There are two basic approaches: [10] Messages are always transmitted with FEC parity data (and error-detection redundancy). A receiver decodes a message using the parity information and requests retransmission using ARQ only if the parity data was not sufficient for successful decoding (identified through a failed integrity check).
Computation of a cyclic redundancy check is derived from the mathematics of polynomial division, modulo two. In practice, it resembles long division of the binary message string, with a fixed number of zeroes appended, by the "generator polynomial" string except that exclusive or operations replace subtractions.
Check digits and parity bits are special cases of checksums, appropriate for small blocks of data (such as Social Security numbers, bank account numbers, computer words, single bytes, etc.). Some error-correcting codes are based on special checksums which not only detect common errors but also allow the original data to be recovered in certain ...
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By far the most popular FCS algorithm is a cyclic redundancy check (CRC), used in Ethernet and other IEEE 802 protocols with 32 bits, in X.25 with 16 or 32 bits, in HDLC with 16 or 32 bits, in Frame Relay with 16 bits, [3] in Point-to-Point Protocol (PPP) with 16 or 32 bits, and in other data link layer protocols.