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  2. Epic Games Store - Wikipedia

    en.wikipedia.org/wiki/Epic_Games_Store

    The Epic Games Store is a video game digital distribution service and ... its first store-wide sale in May 2019 offered a discount of US$10 off any game valued at US$ ...

  3. Epic Games - Wikipedia

    en.wikipedia.org/wiki/Epic_Games

    Epic Games, Inc. is an American video game and software developer and publisher based in Cary, North Carolina.The company was founded by Tim Sweeney as Potomac Computer Systems in 1991, originally located in his parents' house in Potomac, Maryland.

  4. List of games by Epic Games - Wikipedia

    en.wikipedia.org/wiki/List_of_games_by_Epic_Games

    Epic Games has used the names Potomac Computer Systems, Epic MegaGames, and Epic Games; the name given for the company is the one used at the time of a game's release. Many of the games under the Epic MegaGames brand were released as a set of separate episodes, which were purchasable and playable separately or as a group.

  5. Two Epic Games directors appointed by Tencent resign, US ...

    www.aol.com/news/tencent-removes-two-directors...

    WASHINGTON (Reuters) -Two directors of Epic Games who had been appointed by Chinese gaming and social media firm Tencent Holdings resigned from the board of the Fortnite video game maker after the ...

  6. Fortnite - Wikipedia

    en.wikipedia.org/wiki/Fortnite

    Fortnite is an online video game and game platform developed by Epic Games and released in 2017. It is available in seven distinct game mode versions that otherwise share the same general gameplay and game engine: Fortnite Battle Royale, a battle royale game in which up to 100 players fight to be the last person standing; Fortnite: Save the World, a cooperative hybrid tower defense-shooter and ...

  7. Epic Games v. Apple - Wikipedia

    en.wikipedia.org/wiki/Epic_Games_v._Apple

    Epic Games's founder and CEO Tim Sweeney. Since 2015, Epic Games's founder and CEO Tim Sweeney had questioned the need for digital storefronts like Valve's Steam, Apple's App Store for iOS devices, and Google Play, to take a 30% revenue sharing cut, and argued that when accounting for current rates of content distribution and other factors needed, a revenue cut of 8% should be sufficient to ...