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Emergency is a series of real-time strategy simulation video games by German developer Sixteen Tons Entertainment, designed by Ralph Stock.In the games, players control emergency services—namely police, fire, emergency medical services, and technical services—and command operations to handle a variety of emergencies.
Commandos 3: Destination Berlin is a real-time tactics video game and the third installment of the Commandos series.It was developed by Pyro Studios and published by Eidos Interactive in October 2003 for Windows, with a Mac OS X port releasing in June 2005 via publisher Feral Interactive.
The Nintendo Entertainment System has a library of 1376 [a] officially licensed games released for the Japanese version, the Family Computer (Famicom), and its international counterpart, the NES, during their lifespans, plus 7 official multicarts and 2 championship cartridges. Of these, 672 were released exclusively in Japan, 187 were released ...
Each Disgaea game consists of a number of missions that the player undertakes from a central hub. In the hub, the player can manage equipment and team members, heal their party, and other functions. When the player is prepared, they can then travel to the next available mission as well as replay any mission they have already completed.
Commandos: Behind Enemy Lines is a 1998 real-time tactics video game developed by the Spanish company Pyro Studios and published by Eidos Interactive. [4] The game sees players take control of a group of six Allied Commandos, who conduct a range of missions across wartime Europe and Africa, using small unit tactics. Each mission's objective ...
The game is presented in a first-person perspective, in which the player has to use various controls and mechanisms to explore the dense rainforests and solve puzzles. The game contains nine fully narrated interactive activities which include machinery, puzzles, computer programmes and control mechanisms.
In-game screenshot (PC version). Gameplay of Syndicate involves ordering a one to four-person team of cyborg agents around cities displayed in a fixed-view isometric style, in pursuit of mission goals such as assassinating executives of a rival syndicate, rescuing captured allies, "persuading" civilians and scientists to join the player's company or killing all enemy agents.
The following is an incomplete list of video games for the MSX, MSX2, MSX2+, and MSX turbo R home computers.. Here are listed 1050 [a] games released for the system. The total number of games published for this platform is over 2000.