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[2] [3] David Perry decided to create the game because flying a radio-controlled helicopter is something most males would like to do but could not afford to. [ 2 ] Mathematician Robert Suh modeled the radio-controlled helicopter and its flight mechanics, [ 2 ] using a book of equations for flight models as a reference. [ 3 ]
The newer, but still 1980s-era B-2 Spirit stealth bomber costs $150,741 an hour to fly. The older and notoriously hard to maintain B-1B Lancer swing-wing bomber costs the most of all at $173,014 ...
PlayStation Magazine gave the PlayStation version of Gunship 2000 a score of 7/10, calling it an "immersive helicopter flying sim with engrossing, varied missions." [1] Next Generation gave it two out of five stars, remarking that "the shoddy graphics, sparse sound effects, and annoying gameplay will have you reaching for a pack of Tums." [20]
The game involves piloting a small helicopter around a playfield. The player has to position the helicopter and drop a person suspended from the aircraft onto a hay bale or moving cart. If incorrectly timed, the person might fall onto the ground or injure the horse or the driver of the cart. [3]
Gunship is a combat flight simulation video game developed and published by MicroProse in 1986. In the game, controlling a simulated AH-64 Apache helicopter, players navigate through missions to attack enemy targets and protect friendly forces.
The game is a top-down flight sim that places the player in a number of different helicopters. Captain Blade's main responsibility is to act as aerial support for Sarge Hawk and his men. The game introduces abilities such as lifting heavy objects and transporting them to other locations, landing on the ground to load/unload soldiers and unique ...
Players view the game from behind the helicopter, with the landscape scrolling beneath. The helicopter can fly in any direction, hover, rise, and dip. The screen displays flight instruments, surrounding terrain, and a heads-up display showing altitude, speed, fuel, and weapon status. The landscape is shown from one of the cardinal directions ...
Comanche 3 was the best-selling helicopter title of 1997, as well as the top-selling combat simulation of the year. [8] In the United States, it sold 62,650 copies and earned $3.01 million in 1997. [9]