Search results
Results From The WOW.Com Content Network
The name open–closed principle has been used in two ways. Both ways use generalizations (for instance, inheritance or delegate functions) to resolve the apparent dilemma, but the goals, techniques, and results are different. The open–closed principle is one of the five SOLID principles of object-oriented design.
Open architecture is a type of computer architecture or software architecture intended to make adding, upgrading, and swapping components with other computers easy. [1] For example, the IBM PC, [2] Amiga 2000 [3] and Apple IIe have an open architecture supporting plug-in cards, whereas the Apple IIc computer has a closed architecture.
Systems design is a process of defining and engineering the architecture, methods, and interfaces necessary to accomplish a goal or fulfill a set of requirements. In open systems architecture, the design includes intentional provisions to make it possible to expand or modify the system at a later stage after initial operation.
Open systems have input and output flows, representing exchanges of matter, energy or information with its surroundings. An open system is a system that has external interactions. Such interactions can take the form of information, energy, or material transfers into or out of the system boundary, depending on the discipline which defines the ...
The open systems theory is the foundation of black box theory. Both have focus on input and output flows, representing exchanges with the surroundings. In systems theory, the black box is an abstraction representing a class of concrete open system which can be viewed solely in terms of its stimuli inputs and output reactions:
Block diagram of a basic computer with uniprocessor CPU. Black lines indicate control flow, whereas red lines indicate data flow. Arrows indicate the direction of flow. In computer science and computer engineering, computer architecture is a description of the structure of a computer system made from component parts. [1]
Systems theory is the transdisciplinary [1] study of systems, i.e. cohesive groups of interrelated, interdependent components that can be natural or artificial.Every system has causal boundaries, is influenced by its context, defined by its structure, function and role, and expressed through its relations with other systems.
A state diagram for a door that can only be opened and closed. A state diagram is used in computer science and related fields to describe the behavior of systems. State diagrams require that the system is composed of a finite number of states. Sometimes, this is indeed the case, while at other times this is a reasonable abstraction.