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  2. Async/await - Wikipedia

    en.wikipedia.org/wiki/Async/await

    Microsoft first released a version of C# with async/await in the Async CTP (2011). It was later officially released in C# 5 (2012). [7] [1]: 10 Haskell lead developer Simon Marlow created the async package in 2012. [8] Python added support for async/await with version 3.5 in 2015 [9] adding 2 new keywords, async and await.

  3. System time - Wikipedia

    en.wikipedia.org/wiki/System_time

    C#: System.DateTime.Now [19] System.DateTime.UtcNow [20] 100 ns [21] 1 January 0001 to 31 December 9999 CICS: ASKTIME: 1 ms 1 January 1900 COBOL: FUNCTION CURRENT-DATE: 1 s 1 January 1601 Common Lisp (get-universal-time) 1 s 1 January 1900 Delphi date time: 1 ms (floating point) 1 January 1900 Delphi (Embarcadero Technologies) [22] System ...

  4. C date and time functions - Wikipedia

    en.wikipedia.org/wiki/C_date_and_time_functions

    computes the difference in seconds between two time_t values time: returns the current time of the system as a time_t value, number of seconds, (which is usually time since an epoch, typically the Unix epoch). The value of the epoch is operating system dependent; 1900 and 1970 are often used. See RFC 868. clock

  5. Epoch (computing) - Wikipedia

    en.wikipedia.org/wiki/Epoch_(computing)

    Software timekeeping systems vary widely in the resolution of time measurement; some systems may use time units as large as a day, while others may use nanoseconds.For example, for an epoch date of midnight UTC (00:00) on 1 January 1900, and a time unit of a second, the time of the midnight (24:00) between 1 January 1900 and 2 January 1900 is represented by the number 86400, the number of ...

  6. Unix time - Wikipedia

    en.wikipedia.org/wiki/Unix_time

    When dealing with periods that do not encompass a UTC leap second, the difference between two Unix time numbers is equal to the duration in seconds of the period between the corresponding points in time. This is a common computational technique. However, where leap seconds occur, such calculations give the wrong answer.

  7. Time formatting and storage bugs - Wikipedia

    en.wikipedia.org/wiki/Time_formatting_and...

    In the C# programming language, or any language that uses .NET, the DateTime structure stores absolute timestamps as the number of tenth-microseconds (10 −7 s, known as "ticks" [80]) since midnight UTC on 1 January 1 AD in the proleptic Gregorian calendar, [81] which will overflow a signed 64-bit integer on 14 September 29,228 at 02:48:05 ...

  8. Delta timing - Wikipedia

    en.wikipedia.org/wiki/Delta_timing

    Delta time or delta timing is a concept used amongst programmers in relation to hardware and network responsiveness. [1] In graphics programming, the term is usually used for variably updating scenery based on the elapsed time since the game last updated, [2] (i.e. the previous "frame") which will vary depending on the speed of the computer, and how much work needs to be done in the program at ...

  9. Exif - Wikipedia

    en.wikipedia.org/wiki/Exif

    The SubsecTime tag is defined in version 2.3 as "a tag used to record fractions of seconds for the DateTime tag;" [6] the SubsecTimeOriginal and SubsecTimeDigitized fields are defined similarly. The subsecond tags are of variable length, meaning manufacturers may choose the number of ASCII-encoded decimal digits to place in these tags.