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Arthur's 1st Grade has the player participate in Bionic Bunny's "Good Deeds Contest" by doing good deeds around the neighbourhood. The game covers reading and math skills. [2] Arthur's 2nd Grade has the player participate in "Take Your Kids to Work Day" by completing tasks and chores. The game covers reading, math, grammar, and geography. [3]
[2] Despite appearing in other JumpStart Advanced games, Casey Cat, Pierre Polar Bear, Eleanor Elephant, and Kisha Koala are absent from JumpStart Advanced 2nd Grade, not including the All-Star feature and the cameo made by Kisha, Eleanor and Casey as faces on Mount Jumpmore (parody of Mount Rushmore). A few of the comments made by these ...
The games feature the user maneuvering a character through a 3D world, going on missions, and playing educational activities. Unlike the other JumpStart games, each JumpStart 3D Virtual World game comes with a limited number of levels when purchased. When these levels are completed, an online subscription is required for the player to move on.
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JumpStart 2nd Grade (known as Jump Ahead Year 2 in the United Kingdom) is a video game released on 26 March 1996 by Knowledge Adventure. As its name suggests, it was made to teach second grade students. It was replaced by JumpStart Advanced 2nd Grade in 2002.
Similar to Madeline 1st and 2nd Grade, it follows Madeline on a tour of her neighborhood with a variety of activities. [8] Madeline 1st and 2nd Grade Math, the final game in the series, was released as a two-CD-ROM set on July 12, 1999. [12] The discs were also sold separately as Madeline 1st Grade Math and Madeline 2nd Grade Math.