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  2. Vector graphics - Wikipedia

    en.wikipedia.org/wiki/Vector_graphics

    Vector graphics are commonly found today in the SVG, WMF, EPS, PDF, CDR or AI types of graphic file formats, and are intrinsically different from the more common raster graphics file formats such as JPEG, PNG, APNG, GIF, WebP, BMP and MPEG4. The World Wide Web Consortium (W3C) standard for vector graphics is Scalable Vector Graphics (SVG). The ...

  3. Wikipedia:Graphics Lab/Resources/Tutorials - Wikipedia

    en.wikipedia.org/.../Resources/Tutorials

    The tutorials below follow the training of a hypothetical new map maker: the deeper you go, the more complexity and beauty you find. Demonstration of how an SVG map is built layer by layer: 1.Valley; 2.Plain; 3.Hill; 4.Rivers; 5.Troops; 6.Moves; 7.Text; 8.Locator map; 9.Legend. Topographic map with English information on it. The level 2 ...

  4. Image gradient - Wikipedia

    en.wikipedia.org/wiki/Image_gradient

    Two types of gradients, with blue arrows to indicate the direction of the gradient. Light areas indicate higher pixel values A blue and green color gradient. An image gradient is a directional change in the intensity or color in an image. The gradient of the image is one of the fundamental building blocks in image processing.

  5. Canvas X - Wikipedia

    en.wikipedia.org/wiki/Canvas_X

    From its inception, Canvas differed from other graphics applications because it combined tools and file formats for both vector graphics (line art) and raster images (photographic and other pixel-based), [4] adding word-processing and page-layout features such as multiple-page documents and master pages in subsequent releases. [5]

  6. GIMP - Wikipedia

    en.wikipedia.org/wiki/GIMP

    The GNU Image Manipulation Program, commonly known by its acronym GIMP (/ ɡ ɪ m p / ⓘ GHIMP), is a free and open-source raster graphics editor [3] used for image manipulation (retouching) and image editing, free-form drawing, transcoding between different image file formats, and more specialized tasks.

  7. Non-photorealistic rendering - Wikipedia

    en.wikipedia.org/wiki/Non-photorealistic_rendering

    A normal shader (left) and an NPR shader using cel-shading (right). Non-photorealistic rendering (NPR) is an area of computer graphics that focuses on enabling a wide variety of expressive styles for digital art, in contrast to traditional computer graphics, which focuses on photorealism.