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  2. Regional lockout - Wikipedia

    en.wikipedia.org/wiki/Regional_lockout

    The GameCube and Wii are both region-locked, as well as the Wii Shop Channel. On the Wii, channels from other regions will refuse to load with the message "This channel can't be used." The coded regions are: NTSC-U (The Americas and Asia) PAL (Europe and Oceania) NTSC-J (Japan) NTSC-K (South Korea)

  3. Parallel importing in video games - Wikipedia

    en.wikipedia.org/wiki/Parallel_importing_in...

    Although Sony has said that it is possible to region lock titles, they strongly discourage developers from doing so. PlayStation 5. Similar to the PlayStation 4, Sony has said region locking is a possibility, but discouraged. Super Game Boy (the SGB itself is locked for either PAL or NTSC SNES) Super Game Boy 2 (doesn't work with PAL SNES)

  4. Wii - Wikipedia

    en.wikipedia.org/wiki/Wii

    The Wii [g] (/ w iː / WEE) is a home video game console developed and marketed by Nintendo.It was released on November 19, 2006, in North America, and in December 2006 for most other regions of the world.

  5. Eighth generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Eighth_generation_of_video...

    Region locked [224] No region lock No region lock [225] Backward compatibility: Nintendo DS / Nintendo DSi — PlayStation Portable (digitally downloaded games only) Display: Top Screen: Autostereoscopic (3D) LCD (3DS, 3DS XL, New 3DS, New 3DS XL only) 2D LCD (2DS, New 2DS XL only) Screen size: 3DS: 3.53 in (90 mm) 3DS XL: 4.88 in (124 mm) 2DS ...

  6. Seventh generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Seventh_generation_of...

    The Wii and the Wii Remote Nintendo entered the generation with a new approach embodied by its Wii. The company planned to attract current hardcore and casual gamers, [ 64 ] non-gamers, [ 65 ] and lapsed gamers by focusing on new gameplay experiences and new forms of interaction with games rather than cutting edge graphics and expensive ...

  7. Ten years later, was the Nintendo Wii a success or a ... - AOL

    www.aol.com/2016-11-22-ten-years-later-was-the...

    The Wii may have been a short-term sensation, but it was neither able to make a lasting impact with its motion controls nor hold on to its audience; and with a few exceptions (Super Mario Galaxy ...

  8. Game Boy Player - Wikipedia

    en.wikipedia.org/wiki/Game_Boy_Player

    The Wii has a substantially different footprint, making direct compatibility too complicated to be included. The Game Boy Player is region free, meaning the units will function on any GameCube system regardless of region, and like the Game Boy Advance, it will play cartridges of any region.

  9. Wii Shop Channel - Wikipedia

    en.wikipedia.org/wiki/Wii_Shop_Channel

    The Wii Shop Channel is a discontinued digital distribution service for the Wii video game console. The service allowed users to purchase and play additional software for the Wii (called Channels), including exclusive games (branded WiiWare), and games from prior generations of video games (marketed with the Virtual Console brand). [2]