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The RoboCup Simulation League is one of five soccer leagues within the RoboCup initiative. [1] It is characterised by independently moving software players that play soccer on a virtual field inside a computer simulation. It is divided into four subleagues: [2] 2D Soccer Simulation; 3D Soccer Simulation; 3D Development
The SimSpark simulation system is a generic simulator, capable of simulating different agent models. [4] In its history, the 3D league has used different models. Changing of models represents progress simulating an improved approximation of a real robot. However, when models change, existing teams must rework their agents to control the new bodies.
It is also used as part of a larger tennis simulation implemented by IBM called PointTracker. The 2006 Hopman Cup in Perth, Western Australia , was the first elite-level tennis tournament where players were allowed to challenge point-ending line calls, which were then reviewed by the referees using Hawk-Eye technology.
Dymola - modeling and simulation software based on the Modelica language. DYNAMO - historically important language used for system dynamics modelling. Ecolego - a simulation software tool for creating dynamic models and performing deterministic and probabilistic simulations. EcosimPro - continuous and discrete modelling and simulation software.
Association football video games are a sub-genre of sports video games.The largest association football video game franchise is EA Sports FC (formerly FIFA) by Electronic Arts (EA), with the second largest franchise being Konami's competing eFootball (formerly known as Pro Evolution Soccer or Winning Eleven).
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A software referee now calls automatically the penalties and a human referee only supervises the calls and corrects them if need be. Robots are fully autonomous, they have to place the ball where the auto referee commands (when the ball leaves the field for example) Field is now 12x9 meters. Games oppose 2 teams of 11 robots.