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Halo Infinite is a 2021 first-person shooter game developed by 343 Industries and published by Xbox Game Studios. It is the sixth mainline installment in the Halo series, [ 1 ] following Halo 5: Guardians (2015).
Halo Studios (formerly 343 Industries) is an American video game developer based in Redmond, Washington, part of Xbox Game Studios.Headed by Pierre Hintze, the studio is responsible for the Halo series of military science fiction games, originally created and produced by Bungie, and is the developer of the Slipspace Engine.
The series launched in November 2001 with the first-person shooter video game Halo: Combat Evolved and its tie-in novel, The Fall of Reach. The latest major installment, Halo Infinite, was released in late 2021. Spinoffs include real-time strategy and twin-stick shooter games.
A game controller, gaming controller, or simply controller, is an input device or input/output device used with video games or entertainment systems to provide input to a video game. Input devices that have been classified as game controllers include keyboards , mice , gamepads , and joysticks , as well as special purpose devices, such as ...
Halo franchise logo. Halo is a science fiction video game franchise created by Bungie and owned and published by Xbox Game Studios.Central to the Halo series are the three first-person shooter video games Halo: Combat Evolved, Halo 2 and Halo 3; novelizations, soundtracks, and other media are also available.
The game is named after the Halo ring created by the Forerunner race in the Halo universe. [6] The studio planned to support some features from later Halo games, but only in custom game modes. [5] [7] Game artist Seth H. described a tension in the art and game design of Installation 01 caused by the Halo series' individual game designs. [7]
Cortana is a fictional artificially intelligent character in the Halo video game series. Voiced by Jen Taylor, she appears in Halo: Combat Evolved and its sequels, Halo 2, Halo 3, Halo 4, Halo 5: Guardians and Halo Infinite. She also briefly appears in the prequel Halo: Reach, as well as in several of the franchise's novels, comics, and ...
Martin O'Donnell (born May 1, 1955) [1] [2] is an American composer, audio director, and sound designer known for his work on video game developer Bungie's titles, such as the Myth series, Oni, the Halo series, and Destiny.