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Terraria (/ t ə ˈ r ɛər i ə / ⓘ tə-RAIR-ee-ə [1]) is a 2011 action-adventure sandbox game developed by Re-Logic.The game was first released for Windows and has since been ported to other PC and console platforms.
Name Primary programming language Release year Scripting Cross-platform 2D/3D oriented Target platform Notable games License Notes and references 4A Engine: C++: 2010 Yes 3D ...
If a game was released on multiple platforms, the sales figures list are only for PC sales. This list is not comprehensive because sales figures are not always publicly available. Subscription figures for massively multiplayer online games such as Flight Simulator or Lineage and number of accounts from free-to-play games such as Hearthstone are ...
The best-selling single platform game is Wii Sports, with nearly 83 million sales solely for the Wii console. Among these best-selling video games on this list, over half of them were developed or published by Nintendo; four Nintendo titles were published with their affiliate, The Pokémon Company.
In February 2012, Re-Logic's developers announced that Terraria would be receiving one final bug-fix patch, [6] but development resumed in 2013. [7] At E3 2019, Re-Logic announced the final update to the game. Update 1.4 Journey's End was released on 16 May 2020. Re-Logic stated that they wanted to work on other projects after this update.
Windows, Nintendo Switch, PlayStation 3, PlayStation Vita, PlayStation 4, Xbox One High definition graphics. [201] Final Fantasy X-2: 2003 Final Fantasy XII: 2006 Final Fantasy XII: The Zodiac Age: 2017 Windows, Nintendo Switch, PlayStation 4, Xbox One Upgraded graphics and performance. [202] Final Fantasy XV
Numerous video games were released in 2016. New hardware came out as well, albeit largely refreshed and updated versions of consoles in the PlayStation 4 Pro, PlayStation 4 Slim, and Xbox One S. Commercially available virtual reality headsets were released in much greater numbers and at much lower price points than the enthusiast-only virtual reality headsets of earlier generations.
Many PC games that are released after 2000 are ported from consoles, or developed for both console and PC platforms. Ideally, the developer will set a wider FOV in the PC release, or offer a setting to change the FOV to the player's preference. However, in many cases the narrow FOV of the console release is retained in the PC version.