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  2. Unity Version Control - Wikipedia

    en.wikipedia.org/wiki/Unity_Version_Control

    Unity Version Control is a client/server system although in current terms of version control it can also be defined as a distributed revision control system, due to its ability to have very lightweight servers on the developer computer and push and pull branches between servers (similar to what Git and Mercurial do).

  3. List of platform-independent GUI libraries - Wikipedia

    en.wikipedia.org/wiki/List_of_platform...

    This is a list of notable library packages implementing a graphical user interface (GUI) platform-independent GUI library (PIGUI). These can be used to develop software that can be ported to multiple computing platforms with no change to its source code .

  4. List of version-control software - Wikipedia

    en.wikipedia.org/wiki/List_of_version-control...

    Source Code Control System (SCCS) [open, shared] – part of UNIX; based on interleaved deltas, can construct versions as arbitrary sets of revisions; extracting an arbitrary version takes essentially the same time and is thus more useful in environments that rely heavily on branching and merging with multiple "current" and identical versions

  5. Unity (user interface) - Wikipedia

    en.wikipedia.org/wiki/Unity_(user_interface)

    Cite this page; Get shortened URL; Download QR code; ... code.launchpad.net /unity; github.com ... is a dependency of a package contained in one of the ...

  6. M23 software distribution system - Wikipedia

    en.wikipedia.org/wiki/M23_software_distribution...

    Pool builder: The pool builder makes it possible to combine software packages from different media (CD, DVD, internet) on the m23 server and convert them to a local package source. These package sources can be used to install clients. This can be done without an internet connection or if the internet connection is rather slow.

  7. Microsoft Enterprise Library - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Enterprise_Library

    Each application block addresses a specific cross-cutting concern and provides highly configurable features, which results in higher developer productivity. The Application Blocks in Enterprise Library are designed to be as agnostic as possible to the application architecture, for example the Logging Application Block may be used equally in a web, smart client or service-oriented application.

  8. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity 2018 also included machine learning tools, such as Imitation Learning, whereby games learn from real player habits, support for Magic Leap, and templates for new developers. [32] The C# source code of Unity was published under a "reference-only" license in March 2018, which prohibits reuse and modification. [34]

  9. ARToolKit - Wikipedia

    en.wikipedia.org/wiki/ARToolKit

    ARToolKit is also available as a plugin for the Unity game engine for example to align a virtual camera within Unity with a real-world camera relative to a tracked marker target and taking care of communicating with the camera. The plugin supports Unity on OS X, Unity on Windows, Unity on Android, and Unity on iOS.