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  2. List of common 3D test models - Wikipedia

    en.wikipedia.org/wiki/List_of_common_3D_test_models

    This is a list of models and meshes commonly used in 3D computer graphics for testing and demonstrating rendering algorithms and visual effects. Their use is important for comparing results, similar to the way standard test images are used in image processing .

  3. Festo - Wikipedia

    en.wikipedia.org/wiki/Festo

    Festo is a German automation company based in Esslingen am Neckar, Germany. [1] Festo produces and sells pneumatic and electrical control systems and drive technology for factories and process automation .

  4. Pneumatic cylinder - Wikipedia

    en.wikipedia.org/wiki/Pneumatic_cylinder

    Pneumatic cylinder, also known as air cylinder, is a mechanical device which uses the power of compressed gas to produce a force in a reciprocating linear motion. [ 1 ] : 85 Like in a hydraulic cylinder , something forces a piston to move in the desired direction.

  5. Learning Factory - Wikipedia

    en.wikipedia.org/wiki/Learning_Factory

    The Festo Learning Factory in Scharnhausen is operated by Festo AG since 2014 with four different topics: mechanical processing (1), valve and valve terminal assembly (2), automation and process improvement (4), administration of the learning factory (4). Pneumatic valves and valve terminals are manufactured on 220 m² on four rooms.

  6. Cylinder stress - Wikipedia

    en.wikipedia.org/wiki/Cylinder_stress

    For the thin-walled assumption to be valid, the vessel must have a wall thickness of no more than about one-tenth (often cited as Diameter / t > 20) of its radius. [4] This allows for treating the wall as a surface, and subsequently using the Young–Laplace equation for estimating the hoop stress created by an internal pressure on a thin-walled cylindrical pressure vessel:

  7. Ray casting - Wikipedia

    en.wikipedia.org/wiki/Ray_casting

    Ray-cast image of idealized universal joint with shadow. Ray casting is the methodological basis for 3D CAD/CAM solid modeling and image rendering. It is essentially the same as ray tracing for computer graphics where virtual light rays are "cast" or "traced" on their path from the focal point of a camera through each pixel in the camera sensor to determine what is visible along the ray in the ...

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