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Since its appearance, pull-based development has gained popularity within the open software development community. On GitHub, over 400,000 pull-requests emerged per month on average in 2015. [1] It is also the model shared on most collaborative coding platforms, like Bitbucket, Gitorious, etc. More and more functionalities are added to ...
In emulation learning, subjects learn about parts of their environment and use this to achieve their own goals and is an observational learning mechanism (sometimes called social learning mechanisms). [1] In this context, emulation was first coined by child psychologist David Wood in 1988. [2]
Social learning theory is a theory of social behavior that proposes that new behaviors can be acquired by observing and imitating others. It states that learning is a cognitive process that takes place in a social context and can occur purely through observation or direct instruction, even in the absence of motor reproduction or direct reinforcement. [1]
In 1929 he was called to the Institute of Psychology at Yale University as a research professor of psychology where he worked on the problems concerning systematic behavior theory. [3] In 1930, he came to several conclusions about psychology: the first was that he believed that psychology is a true natural science.
When learning skills for physical activities can be anything that is learned that requires physical movement, this can include learning a sport, learning to eat with a fork, or learning to walk. [56] There are multiple important variables that aid in modifying physical skills and psychological responses from an observational learning standpoint.
This theory was advanced by Albert Bandura as an extension of his social learning theory. [1] The theory states that when people observe a model performing a behavior and the consequences of that behavior, they remember the sequence of events and use this information to guide subsequent behaviors.
Human contingency learning has its roots connected to classical conditioning; also referred to as Pavlovian conditioning after the Russian psychologist, Ivan Pavlov. [5] It is a type of learning through association where two stimuli are linked to create a new response in an animal or person. [3]
The learning pyramid (also known as “the cone of learning”, “the learning cone”, “the cone of retention”, “the pyramid of learning”, or “the pyramid of retention”) [1] is a group of ineffective [2] learning models and representations relating different degrees of retention induced from various types of learning.