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  2. Non-blocking algorithm - Wikipedia

    en.wikipedia.org/wiki/Non-blocking_algorithm

    Non-blocking algorithms generally involve a series of read, read-modify-write, and write instructions in a carefully designed order. Optimizing compilers can aggressively re-arrange operations. Even when they don't, many modern CPUs often re-arrange such operations (they have a "weak consistency model "), unless a memory barrier is used to tell ...

  3. Inter-process communication - Wikipedia

    en.wikipedia.org/wiki/Inter-process_communication

    Unix domain socket: Similar to an internet socket, but all communication occurs within the kernel. Domain sockets use the file system as their address space. Processes reference a domain socket as an inode, and multiple processes can communicate with one socket: All POSIX operating systems and Windows 10 [6] Message queue

  4. Database connection - Wikipedia

    en.wikipedia.org/wiki/Database_connection

    The connection object obtained from the connection pool is often a wrapper around the actual database connection. The wrapper understands its relationship with the pool, and hides the details of the pool from the application. For example, the wrapper object can implement a "close" method that can be called just like the "close" method on the ...

  5. Berkeley sockets - Wikipedia

    en.wikipedia.org/wiki/Berkeley_sockets

    A non-blocking socket returns whatever is in the receive buffer and immediately continues. If not written correctly, programs using non-blocking sockets are particularly susceptible to race conditions due to variances in network link speed. [citation needed] A socket is typically set to blocking or non-blocking mode using the functions fcntl ...

  6. Instance variable - Wikipedia

    en.wikipedia.org/wiki/Instance_variable

    The same dichotomy between instance and class members applies to methods ("member functions") as well. Each instance variable lives in memory for the lifetime of the object it is owned by. [5] Instance variables are properties of that object. All instances of a class have their own copies of instance variables, even if the value is the same ...

  7. Network socket - Wikipedia

    en.wikipedia.org/wiki/Network_socket

    A network socket is a software structure within a network node of a computer network that serves as an endpoint for sending and receiving data across the network. The structure and properties of a socket are defined by an application programming interface (API) for the networking architecture.

  8. Non-blocking linked list - Wikipedia

    en.wikipedia.org/wiki/Non-blocking_linked_list

    A non-blocking linked list is an example of non-blocking data structures designed to implement a linked list in shared memory using synchronization primitives: Compare-and-swap; Fetch-and-add; Load-link/store-conditional; Several strategies for implementing non-blocking lists have been suggested.

  9. ABA problem - Wikipedia

    en.wikipedia.org/wiki/ABA_problem

    In multithreaded computing, the ABA problem occurs during synchronization, when a location is read twice, has the same value for both reads, and the read value being the same twice is used to conclude that nothing has happened in the interim; however, another thread can execute between the two reads and change the value, do other work, then change the value back, thus fooling the first thread ...