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  2. Sonic Robo Blast 2 - Wikipedia

    en.wikipedia.org/wiki/Sonic_Robo_Blast_2

    Sonic Robo Blast 2 (often abbreviated SRB2) is a platform game made within id Software's Doom engine. It is a free Sonic the Hedgehog fan game inspired by the original Sega Genesis games that "attempts to recreate their design in 3D", [ 5 ] and was the first fan-made 3D Sonic game created. [ 6 ]

  3. GitLab - Wikipedia

    en.wikipedia.org/wiki/GitLab

    GitLab Inc. is a company that operates and develops GitLab, an open-core DevOps software package that can develop, secure, and operate software. [9] GitLab includes a distributed version control system based on Git, [10] including features such as access control, [11] bug tracking, [12] software feature requests, task management, [13] and wikis [14] for every project, as well as snippets.

  4. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    On January 2, 2021, Forest of Illusion uploaded a .zip file recovered from a hard drive of Data Design Interactive containing the entire source code for the Windows, Xbox and GameCube versions of the game. [194] Pac-Man: 1982 2019 Atari 8-bit Maze: Roklan Corp. In August 2019 the source code for the Atari 8-bit version was released by Kevin Savetz.

  5. GitHub - Wikipedia

    en.wikipedia.org/wiki/Github

    GitHub (/ ˈ ɡ ɪ t h ʌ b /) is a proprietary developer platform that allows developers to create, store, manage, and share their code. It uses Git to provide distributed version control and GitHub itself provides access control, bug tracking, software feature requests, task management, continuous integration, and wikis for every project. [8]

  6. Custom Robo V2 - Wikipedia

    en.wikipedia.org/wiki/Custom_Robo_V2

    Custom Robo V2 [a] is an action role playing video game developed by Noise and published by Nintendo.It was released for the Nintendo 64 in Japan on November 10, 2000. It was later re-released on February 19, 2008, for the Wii Virtual Console in Japan, and June 8, 2016, for the Wii U Virtual Console.

  7. MyHouse.wad - Wikipedia

    en.wikipedia.org/wiki/MyHouse.wad

    MyHouse.wad (known also as MyHouse.pk3, or simply MyHouse) is a map for Doom II created by Steve Nelson, more commonly known by "Veddge". The map is a subversive horror-thriller that revolves around a house that continues to change in shape, sometimes drastically and in a non-euclidean manner.

  8. Game Maker's Toolkit - Wikipedia

    en.wikipedia.org/wiki/Game_Maker's_Toolkit

    Brown's Game Maker's Toolkit videos were covered by video game websites, such as Gamasutra, Kotaku and Rock, Paper, Shotgun. Designing for Disability series is included in Polygon ' s summary of "The best video essays of 2018" and its writer names Brown "one of the most measured and meticulous people" in video game criticism. [16]

  9. Appearance Manager - Wikipedia

    en.wikipedia.org/wiki/Appearance_Manager

    The Appearance Manager is a component of Mac OS 8 and Mac OS 9 that controls the overall look of the Macintosh graphical user interface widgets and supports several themes. [1] It was originally developed for Apple 's ill-fated Copland project, but with the cancellation of this project the system was moved into newer versions of the Mac OS.