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  2. Video random-access memory - Wikipedia

    en.wikipedia.org/wiki/Video_random-access_memory

    GDDR5X SDRAM on an NVIDIA GeForce GTX 1080 Ti graphics card. Video random-access memory (VRAM) is dedicated computer memory used to store the pixels and other graphics data as a framebuffer to be rendered on a computer monitor. [1] It often uses a different technology than other computer memory, in order to be read quickly for display on a screen.

  3. HyperMemory - Wikipedia

    en.wikipedia.org/wiki/HyperMemory

    HyperMemory was a brand for ATI's method of using the motherboard's main system RAM as part of or all of the video card's video memory on their line of Radeon video cards and motherboard chipsets. It relies on new fast data transfer mechanisms within PCI Express .

  4. List of AMD graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_AMD_graphics...

    Radeon HD 3650 January 23, 2008 RV635 PRO 55 378 PCIe 2.0 ×16 AGP 8× 725 405 800 2.90 5.80 256 512 1024 13.0 25.6 DDR2 GDDR3 GDDR4 174.0 65 2-way CrossFire: Radeon HD 3730 October 5, 2008 135 PCIe 2.0 ×16 722 405 2.89 5.78 512 1024 13.0 DDR2 173.3 No Radeon HD 3750 796 693 3.18 6.37 512 22.2 GDDR3 191.0 2-way CrossFire: Radeon HD 3830 April ...

  5. Shared graphics memory - Wikipedia

    en.wikipedia.org/wiki/Shared_graphics_memory

    Graphics display was facilitated by the use of an expansion card with its own memory plugged into an ISA slot. The first IBM PC to use the SMA was the IBM PCjr, released in 1984. Video memory was shared with the first 128 KiB of RAM. The exact size of the video memory could be reconfigured by software to meet the needs of the current program.

  6. Graphics address remapping table - Wikipedia

    en.wikipedia.org/wiki/Graphics_address_remapping...

    A GART is used as a means of data exchange between the main memory and video memory through which buffers (i.e. paging/swapping) of textures, polygon meshes and other data are loaded, but can also be used to expand the amount of video memory available for systems with only integrated or shared graphics (i.e. no discrete or inbuilt graphics ...

  7. RDNA 2 - Wikipedia

    en.wikipedia.org/wiki/RDNA_2

    RDNA 2 is a GPU microarchitecture designed by AMD, released with the Radeon RX 6000 series on November 18, 2020. Alongside powering the RX 6000 series, RDNA 2 is also featured in the SoCs designed by AMD for the PlayStation 5 , Xbox Series X/S , and Steam Deck consoles.

  8. Windows Display Driver Model - Wikipedia

    en.wikipedia.org/wiki/Windows_Display_Driver_Model

    In the context of graphics, virtualization means that individual processes (in user mode) cannot see the memory of adjacent processes even by means of insertion of forged commands in the command stream. WDDM drivers allow video memory to be virtualized, [6] and video data to be paged out of video memory into system RAM. In case the video memory ...

  9. GDDR5 SDRAM - Wikipedia

    en.wikipedia.org/wiki/GDDR5_SDRAM

    [11] [12] "2 Gb" GDDR5 memory chips will enable graphics cards with 2 GB or more of onboard memory with 224 GB/s or higher peak bandwidth. On June 25, 2008, AMD became the first company to ship products using GDDR5 memory with its Radeon HD 4870 video card series, incorporating Qimonda's 512 Mb memory modules at 3.6 Gbit/s bandwidth. [13] [14]