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  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Name Primary programming language Release year Scripting Cross-platform 2D/3D oriented Target platform Notable games License Notes and references 4A Engine: C++: 2010 Yes 3D ...

  3. Papervision3D - Wikipedia

    en.wikipedia.org/wiki/Papervision3D

    Papervision3D is an open-source, 3D graphics engine for rendering 3D content within Adobe Flash Player and Adobe AIR. [1] Unlike modern Flash 3D engines such as Away3D and Flare3D, Papervision3D is not built for Stage3D and renders 3D content fully on the CPU without GPU-accelerated rendering.

  4. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Godot (/ ˈ ɡ ɒ d oʊ / GOD-oh) [a] is a cross-platform, free and open-source game engine released under the permissive MIT license.It was initially developed in Buenos Aires by Argentine software developers Juan Linietsky and Ariel Manzur [6] for several companies in Latin America prior to its public release in 2014. [7]

  5. Auro-3D - Wikipedia

    en.wikipedia.org/wiki/Auro-3D

    It is designed along three layers of sound (surround, height and overhead ceiling), building on the single horizontal layer used in the 5.1 or 7.1 sound format.Auro-3D creates a spatial sound field by adding a height layer around the audience on top of the traditional 2D surround sound system.

  6. 3D sound reconstruction - Wikipedia

    en.wikipedia.org/wiki/3d_sound_reconstruction

    3D sound system with Reverberation Reconstruction flowchart. The reverberation reconstruction involves measuring the sound by a four-point microphone to measure its real delivery delays in different locations. Each microphone measures an impulse response from a time-stretched pulse signal for various time frames with various sound sources.

  7. 3D sound synthesis - Wikipedia

    en.wikipedia.org/wiki/3D_sound_synthesis

    An application of 3D sound synthesis is the sense of presence in a virtual environment, by producing more realistic environments and sensations in games, teleconferencing systems, and tele-ensemble systems. 3D sound can also be used to help those with sensory impairments, such as the visually impaired, and act as a substitute for other sensory feedback.

  8. Substance 3D Modeler - Wikipedia

    en.wikipedia.org/wiki/Substance_3D_Modeler

    Substance 3D Modeler is a 3D modeling software developed by Adobe Inc. It is part of the Substance 3D suite of tools designed for 3D digital content creation, specifically focusing on editing and sculpting 3D models.

  9. Environmental Audio Extensions - Wikipedia

    en.wikipedia.org/wiki/Environmental_Audio_Extensions

    In Creative's OpenAL 1.1 specification, an alternative software system for 3D sound which Creative made, EAX should be considered deprecated as a developer interface. New development should use OpenAL's EFX interface, which emulates all previous EAX functionality and is more tightly coupled with the overall OpenAL framework.