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  2. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    In object-oriented programming, the singleton pattern is a software design pattern that restricts the instantiation of a class to a singular instance. It is one of the well-known "Gang of Four" design patterns , which describe how to solve recurring problems in object-oriented software. [ 1 ]

  3. Collection (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Collection_(abstract_data...

    In computer programming, a collection is an abstract data type that is a grouping of items that can be used in a polymorphic way. Often, the items are of the same data type such as int or string . Sometimes the items derive from a common type; even deriving from the most general type of a programming language such as object or variant .

  4. Curiously recurring template pattern - Wikipedia

    en.wikipedia.org/wiki/Curiously_recurring...

    The curiously recurring template pattern (CRTP) is an idiom, originally in C++, in which a class X derives from a class template instantiation using X itself as a template argument. [1] More generally it is known as F-bound polymorphism, and it is a form of F-bounded quantification.

  5. Linked list - Wikipedia

    en.wikipedia.org/wiki/Linked_list

    The following code inserts a node after an existing node in a singly linked list. The diagram shows how it works. Inserting a node before an existing one cannot be done directly; instead, one must keep track of the previous node and insert a node after it. Diagram of inserting a node into a singly linked list

  6. Observer pattern - Wikipedia

    en.wikipedia.org/wiki/Observer_pattern

    The observer design pattern is a behavioural pattern listed among the 23 well-known "Gang of Four" design patterns that address recurring design challenges in order to design flexible and reusable object-oriented software, yielding objects that are easier to implement, change, test and reuse.

  7. Object composition - Wikipedia

    en.wikipedia.org/wiki/Object_composition

    Examples of such containers are arrays, associative arrays, binary trees, and linked lists. In UML , containment is depicted with a multiplicity of 0..* or 1..*, indicating that the composite object is composed of an unknown number of instances of the composed class.

  8. Composite data type - Wikipedia

    en.wikipedia.org/wiki/Composite_data_type

    In computer science, a composite data type or compound data type is a data type that consists of programming language scalar data types and other composite types that may be heterogeneous and hierarchical in nature.

  9. Sequence container (C++) - Wikipedia

    en.wikipedia.org/wiki/Sequence_container_(C++)

    C++ vectors do not support in-place reallocation of memory, by design; i.e., upon reallocation of a vector, the memory it held will always be copied to a new block of memory using its elements' copy constructor, and then released.