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The Virtual Army Experience (VAE) is a mobile US Army simulator created by the Army development team with the digital development handled by Zombie Studios. The interactive exhibit brings the army’s popular computer game, America’s Army: Special Forces (Overmatch) , [ 1 ] to a life-size, networked environment to provide visitors with an ...
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The earlier games are now referred to as the "classic" series, and use a core game engine designated "CMx1". CMBN is the first title to use the second generation "CMx2" game engine to depict World War II combat. In December 2012, after patching to 1.11 version, a Combat Mission: Battle for Normandy 2.0 version was released. This release was ...
America's Army is a series of first-person shooter video games developed and published by the U.S. Army, intended to inform, educate, and recruit prospective soldiers.. Launched in 2002, the game was branded as a strategic communication device designed to allow Americans to virtually explore the Army at their own pace, and allowed them to determine whether becoming a soldier fits their ...
In the summer of 1983, US Army Captains Bill Gibbs and Mike Modica formed Omega Games in Columbus, Georgia, and explored the idea of starting a wargaming company. Of three titles they had designed (Carrier War, Ranger, and Main Battle Area), Ranger was selected to be the first release. The game was playtested by graduates of the US Army Ranger ...
Glorious Mission was developed by Giant Interactive Group, a company which develops and operates a number of popular online games in China, including the ZT Online 1 Series, ZT Online 2, Elsword and Allods Online. The game took 32 months to develop. The goal of this game is to train people in combat skills and technological awareness.