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  2. UV mapping - Wikipedia

    en.wikipedia.org/wiki/UV_mapping

    UV texturing permits polygons that make up a 3D object to be painted with color (and other surface attributes) from an ordinary image. The image is called a UV texture map. [ 1 ] The UV mapping process involves assigning pixels in the image to surface mappings on the polygon, usually done by "programmatically" copying a triangular piece of the ...

  3. CIELUV - Wikipedia

    en.wikipedia.org/wiki/CIELUV

    CIELUV is an Adams chromatic valence color space and is an update of the CIE 1964 (U*, V*, W*) color space (CIEUVW). The differences include a slightly modified lightness scale and a modified uniform chromaticity scale, in which one of the coordinates, v′, is 1.5 times as large as v in its 1960 predecessor.

  4. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    A texture map [5] [6] is an image applied (mapped) to the surface of a shape or polygon. [7] This may be a bitmap image or a procedural texture . They may be stored in common image file formats , referenced by 3D model formats or material definitions , and assembled into resource bundles .

  5. Wikipedia : WikiProject Color/Normalized Color Coordinates

    en.wikipedia.org/.../Normalized_Color_Coordinates

    h uv is an angle that is normally given in degrees. L* is in the range 0 to +100. C* uv describes the colorfulness and can range from 0 to a couple hundreds. Colors out of the sRGB gamut should specify a CIELCh uv value. A CIELCh uv value is enough to describe any color possible under daylight.

  6. CIE 1931 color space - Wikipedia

    en.wikipedia.org/wiki/CIE_1931_color_space

    A color space maps a range of physically produced colors from mixed light, pigments, etc. to an objective description of color sensations registered in the human eye, typically in terms of tristimulus values, but not usually in the LMS color space defined by the spectral sensitivities of the cone cells.

  7. CIE 1964 color space - Wikipedia

    en.wikipedia.org/wiki/CIE_1964_color_space

    The chromaticity components U* and V* are defined such that the white point maps to the origin, as in Adams chromatic valence color spaces. This arrangement has the benefit of being able to express the loci of chromaticities with constant saturation simply as ( U *) 2 + ( V *) 2 = C for a constant C .

  8. Found: Your Official Guide To The Best Tinted Moisturizers ...

    www.aol.com/tinted-moisturizers-color-correct-uv...

    Tinted moisturizers add a hint of color to help even out your skin tone while still providing that burst of hydration your skin craves. Add some SPF (preferably 20 or higher) to the mix, and you ...

  9. CIE 1960 color space - Wikipedia

    en.wikipedia.org/wiki/CIE_1960_color_space

    The Planckian locus on the MacAdam (u, v) chromaticity diagram. The normals are lines of equal correlated color temperature. The CIE 1960 color space ("CIE 1960 UCS", variously expanded Uniform Color Space, Uniform Color Scale, Uniform Chromaticity Scale, Uniform Chromaticity Space) is another name for the (u, v) chromaticity space devised by David MacAdam.