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  2. Bézier curve - Wikipedia

    en.wikipedia.org/wiki/Bézier_curve

    E is either point on the curve with a tangent at 45° to CD (dashed green). If G is the intersection of this tangent and the axis, the line passing through G and perpendicular to CD is the directrix (solid green). The focus (F) is at the intersection of the axis and a line passing through E and perpendicular to CD (dotted yellow).

  3. De Casteljau's algorithm - Wikipedia

    en.wikipedia.org/wiki/De_Casteljau's_algorithm

    Note that the intermediate points that were constructed are in fact the control points for two new Bézier curves, both exactly coincident with the old one. This algorithm not only evaluates the curve at , but splits the curve into two pieces at , and provides the equations of the two sub-curves in Bézier form.

  4. Bézier surface - Wikipedia

    en.wikipedia.org/wiki/Bézier_surface

    The points in the patch corresponding to the corners of the deformed unit square coincide with four of the control points. However, a Bézier surface does not generally pass through its other control points. Generally, the most common use of Bézier surfaces is as nets of bicubic patches (where m = n = 3). The geometry of a single bicubic patch ...

  5. De Boor's algorithm - Wikipedia

    en.wikipedia.org/wiki/De_Boor's_algorithm

    In the mathematical subfield of numerical analysis, de Boor's algorithm [1] is a polynomial-time and numerically stable algorithm for evaluating spline curves in B-spline form. It is a generalization of de Casteljau's algorithm for Bézier curves.

  6. Polynomial interpolation - Wikipedia

    en.wikipedia.org/wiki/Polynomial_interpolation

    The original use of interpolation polynomials was to approximate values of important transcendental functions such as natural logarithm and trigonometric functions.Starting with a few accurately computed data points, the corresponding interpolation polynomial will approximate the function at an arbitrary nearby point.

  7. Ruled surface - Wikipedia

    en.wikipedia.org/wiki/Ruled_surface

    In geometry, a surface S in 3-dimensional Euclidean space is ruled (also called a scroll) if through every point of S, there is a straight line that lies on S. Examples include the plane , the lateral surface of a cylinder or cone , a conical surface with elliptical directrix , the right conoid , the helicoid , and the tangent developable of a ...

  8. Paul de Casteljau - Wikipedia

    en.wikipedia.org/wiki/Paul_de_Casteljau

    Paul de Casteljau (19 November 1930 – 24 March 2022) was a French physicist and mathematician. In 1959, while working at Citroën, he developed an algorithm for evaluating calculations on a certain family of curves, which would later be formalized and popularized by engineer Pierre Bézier, leading to the curves widely known as Bézier curves.

  9. Bernstein polynomial - Wikipedia

    en.wikipedia.org/wiki/Bernstein_polynomial

    Bernstein polynomials approximating a curve. In the mathematical field of numerical analysis, a Bernstein polynomial is a polynomial expressed as a linear combination of Bernstein basis polynomials.