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Tsukasa Kotobuki (ことぶき つかさ, Kotobuki Tsukasa, born 1970) is a Japanese character designer for various games and anime series such as Saber Marionette J, VS Knight Lamune & 40 Fire, Cyber Team in Akihabara and Battle Arena Toshinden. He also did the art for Sword of the Dark Ones.
A mana bar or magic bar, used to keep track of a character's magic points (MP) in a video game. Magic or mana is an attribute assigned to characters within a role-playing or video game that indicates their power to use special magical abilities or "spells". Magic is usually measured in magic points or mana points, shortened as MP.
Magical Battle Arena (Japanese: マジカルバトルアリーナ, Hepburn: Majikaru Batoru Arīna) is a crossover third-person shooter game developed by Fly-System in 2008. The game features characters from Magical Girl Lyrical Nanoha , Magic Knight Rayearth , Cardcaptor Sakura , Slayers , and Mahōjin Guru Guru .
Fates Forever was a video game marketed by its developer as the first multiplayer online battle arena (MOBA) game designed exclusively for tablets. [1]A MOBA game made for the iPad developed by Hammer & Chisel Inc., now Discord Inc., Fates Forever featured 3-vs-3 gameplay, inspired by successful MOBA games like League of Legends and Defense of the Ancients.
By the early 2010s, multiplayer online battle arena has become a prominent genre in esports tournaments. The genre has seen further growth in popularity since the year 2015 – among the top five esports with the largest prize pools, three have been MOBA titles for three years in row.
A thirty-nine episode sequel to the anime series that was animated by Trans Arts, Medabots Spirits (メダロット魂, Medarotto Damashii) aired from July 7, 2000 to March 30, 2001. The Japanese version has received a VHS and DVD release of the first series, while the second series has only received a VHS release.
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Battle Arena Toshinden, released as Toh Shin Den [a] [b] [2] in Japan, is a 1995 fighting video game developed by Tamsoft and published by Takara for the PlayStation. [3] It was one of the first fighting games, after Virtua Fighter on arcade and console, to boast polygonal characters in a 3D environment, and features a sidestep maneuver which is credited for taking the genre into "true 3D."