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Klipper is set up on a computer running Linux (such as Raspberry Pi), and in addition, appropriate firmware must be flashed onto the printer's microcontroller. Configuration is done through a text-based configuration file, which allows for customization and control of the printer's behavior. To interact with Klipper, the user needs an interface.
An algorithm generating a mesh is typically controlled by the above three and other parameters. Some types of computer analysis of a constructed design require an adaptive mesh refinement, which is a mesh made finer (using stronger parameters) in regions where the analysis needs more detail. [1] [2]
ANT was designed for low-bit-rate and low-power sensor networks, in a manner conceptually similar to (but not compatible with) Bluetooth Low Energy. [3] This is in contrast with normal Bluetooth, which was designed for relatively high-bit-rate applications such as streaming sound for low-power headsets.
Adaptive mesh refinement (AMR) changes the spacing of grid points, to change how accurately the solution is known in that region. In the shallow water example, the grid might in general be spaced every few feet—but it could be adaptively refined to have grid points every few inches in places where there are large waves.
SALOME is a multi-platform open source (LGPL-2.1-or-later) scientific computing environment, allowing the realization of industrial studies of physics simulations.. This platform, developed by a partnership between EDF and CEA, sets up an environment for the various stages of a study to be carried out: from the creation of the CAD model and the mesh to the post-processing and visualization of ...
Adaptive histogram equalization (AHE) is a computer image processing technique used to improve contrast in images. It differs from ordinary histogram equalization in the respect that the adaptive method computes several histograms , each corresponding to a distinct section of the image, and uses them to redistribute the lightness values of the ...
IEEE 802.15.4 protocol stack. Devices are designed to interact with each other over a conceptually simple wireless network.The definition of the network layers is based on the OSI model; although only the lower layers are defined in the standard, interaction with upper layers is intended, possibly using an IEEE 802.2 logical link control sublayer accessing the MAC through a convergence sublayer.
One way is for the 3D modeller to unfold the triangle mesh at the seams, automatically laying out the triangles on a flat page. If the mesh is a UV sphere, for example, the modeller might transform it into an equirectangular projection. Once the model is unwrapped, the artist can paint a texture on each triangle individually, using the ...