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Hypermedia, an extension of hypertext, is a nonlinear medium of information that includes graphics, audio, video, plain text and hyperlinks. This designation contrasts with the broader term multimedia , which may include non-interactive linear presentations as well as hypermedia.
Its hypertext is situated along a linear axis. With a straight path from beginning to end, it is fairly easy for the reader to follow. An example of an axial hypertext fiction is The Virtual Disappearance of Miriam. Arborescent hypertext fiction is more complex than the axial form. Its hypertext has a branching structure which resembles a tree ...
For example, a horizontal slit was presented in the experiment, and it was found that a cell responded highly to this slit. On these complex cells, as long as the slit was horizontal, it did not matter where the slit was positioned on the receptive field. With simple cells, it would be expected that there would be a higher response to a wide slit.
A hypercomplex cell (currently called an end-stopped cell) is a type of visual processing neuron in the mammalian cerebral cortex. Initially discovered by David Hubel and Torsten Wiesel in 1965, hypercomplex cells are defined by the property of end-stopping, which is a decrease in firing strength with increasingly larger stimuli. The ...
Hypermedia is an example of non-linear content. Multimedia presentations can be live or recorded: A recorded presentation may allow interactivity via a navigation system; A live multimedia presentation may allow interactivity via an interaction with the presenter or performer.
MHEG-5, or ISO/IEC 13522–5, [1] is part of a set of international standards relating to the presentation of multimedia information, standardised by the Multimedia and Hypermedia Experts Group (MHEG). It is most commonly used as a language to describe interactive television services.
Adaptive hypermedia is used in educational hypermedia, [2] [3] [4] on-line information and help systems, as well as institutional information systems. [5] Adaptive educational hypermedia tailors what the learner sees to that learner's goals, abilities, needs, interests, and knowledge of the subject, by providing hyperlinks that are most relevant to the user in an effort to shape the user's ...
New media avant-garde is about new ways of accessing and manipulating information (e.g. hypermedia, databases, search engines, etc.). Meta-media is an example of how quantity can change into quality as in new media technology and manipulation techniques can recode modernist aesthetics into a very different postmodern aesthetics.