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This is a list of proxy wars. Major powers have been highlighted in bold. Major powers have been highlighted in bold. A proxy war is defined as "a war fought between groups of smaller countries that each represent the interests of other larger powers, and may have help and support from these".
Modern Battles is a "quadrigame" — a game box that contains four separate wargames that use a common set of rules. Two of the games are based on battles during the Yom Kippur War that had occurred less than two years before publication of the game: [1] Chinese Farm: The cross-canal Battle of The Chinese Farm
A wargame, generally, is a type of strategy game which realistically simulates warfare.A professional wargame, specifically, is a wargame that is used by military organizations to train officers in tactical and strategic decision-making, to test new tactics and strategies, or to predict trends in future conflicts.
Space Battle (play-by-mail game) Space Combat (play-by-mail game) Spiral Arm (game) Star Wars: X-Wing Miniatures Game; Starlord (play-by-mail game) Starship Command (play-by-mail game) State of War (play-by-mail game) Strategic Conflict; Strategic Imperial Conquest; Supernova II
Pages in category "Proxy Studios games" ... Warhammer 40,000: Gladius – Relics of War This page was last edited on 7 March 2023, at 14:52 (UTC). Text ...
The Strand War Game: The Strand Magazine: 1915: They Shall Not Pass: The Battle of Verdun, 1916: Avalanche Press: 2006: To the Green Fields Beyond: Simulations Publications, Inc. 1978: Trenchfoot: Bullets & Bayonets in the Great War: Game Designers' Workshop: 1981: Verdun: Conflict Games: 1972: Re-released by Game Designers' Workshop in 1978 ...
Computer wargames derived from tabletop wargames, which range from military wargaming to recreational wargaming.Wargames appeared on computers as early as Empire in 1972. . The wargaming community saw the possibilities of computer gaming early and made attempts to break into the market, notably Avalon Hill's Microcomputer Games line, which began in 1980 and covered a variety of topics ...
The Sigma I-67 and II-67 War Games were two of a series of classified high level war games played in the Pentagon during the 1960s to strategize the conduct of the burgeoning Vietnam War. The games were designed to replicate then-current conditions in Indochina , with an aim toward predicting future foreign affairs events.