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Grand Theft Auto: Double Pack [31] Rockstar Games: See GTA 3 and Vice City entries. [ref 1] Grand Theft Auto: San Andreas: Rockstar Games: Audio sometimes cuts out randomly during cutscenes, or sometimes audio lag. Vehicle explosions would cause it to flicker. Most notably the fire trucks. XO [32] [33] Grand Theft Auto: Vice City: Rockstar Games
Xbox 360 System Link Compatible Games Title Total players Per console Versus mode Co-op mode Notes 2176 Supernova Storm (XNA game) 8 source: mobygames.com A Game of Tennis (Indie) 2 source: mobygames.com A Wizard's Odyssey (Indie) 4 source: mobygames.com Abaddon (Indie) 8 source: mobygames.com Abaddon: Retribution (Indie) 8 source: mobygames.com
Grand Theft Auto: San Andreas is a 2004 action-adventure game developed by Rockstar North and published by Rockstar Games. It is the fifth main game in the Grand Theft Auto series , following 2002's Grand Theft Auto: Vice City , and the seventh entry overall.
This is a list of Xbox 360 games that were released via retail disc, digital download or as part of the Xbox Live Arcade (XBLA) program. [note 1] There are 2154 games across both lists. Games with the Xbox One forward compatibility identifier are also compatible with Xbox Series X and Series S (though only digital games in the case of the ...
The service was integrated into the main Dashboard user interface, and the Xbox 360 hard drives were bundled with a free copy of Hexic HD. [12] Every Arcade title on the Xbox 360 supports leaderboards, has 200 Achievement points, and high-definition 720p graphics. They also have a trial version available for free download. These demos are ...
Downloadable content (DLC) [a] is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, [1] enabling the publisher to gain additional revenue from a title after it has been purchased, often using some type of microtransaction system.
Since executable code on the Xbox 360 is digitally signed, and runs underneath a hypervisor, an exploit or hack is necessary in order to execute homebrew code. On the Xbox 360, the first exploit which enabled booting of unsigned code relied on a modified DVD-ROM drive firmware, a modified burned disc of the game King Kong (for Xbox 360), and the target console having either one of two ...
This is a non-diffusing subcategory of Category:Xbox 360 games. It includes titles that can also be found in the parent category, or in diffusing subcategories of the parent. See also: List of Xbox 360 games