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IMSI made the strategic decision to release v3 in both 16 and 32 bit versions giving users the best of both worlds during the rocky transition of the market from Windows 3.1 to Windows 95. Since then, Alex Presniak and many of the same Russian developers (Sergey Nazarov, TurboCAD team leader; Leonid Robin, SDK development) continued to work on ...
Turbo Studio [3] (formerly Spoon Studio and Xenocode Virtual Application Studio) is an application virtualization tool that runs on Microsoft Windows. The tool packages software applications into portable applications; these single executable files can be run instantly on any Windows computer.
In a review of Google Drive after its launch in April 2012, Dan Grabham of TechRadar wrote that the integration of Google Docs into Google Drive was "a bit confusing", mainly due to the differences in the user interfaces between the two, where Drive offers a "My Drive" section with a specific "Shared with me" view for shared documents. He ...
5.5 (2000-02-16; [8] Windows 95/98/NT/2000): Based on Borland C++Builder 5, it is a freeware compiler without the IDE from the parent product. Includes Borland C++ Compiler v5.5, Borland Turbo Incremental Linker, Borland Resource Compiler / Binder, C++ Win32 Preprocessor, ANSI/OEM character set file conversion utility, Import Definitions utility to provide information about DLLs, Import ...
This list of games for the TurboGrafx-16, known as the PC Engine outside North America, covers 678 commercial releases spanning the system's launch on October 10, 1987, until June 3, 1999. It is a home video game console created by NEC , released in Japan as the PC Engine in 1987 and North America as the TurboGrafx-16 in 1989.
The chip was announced in two flavors, the RAGE 128 GL and the RAGE 128 VR. Aside from the VR chip's lower price, the main difference was that the former was a full 128-bit design, while the VR, still a 128-bit processor internally, used a 64-bit external memory interface. Magnum - A workstation board for OEMs with 32 MB SDRAM.
Turbo Vision is a character-mode text user interface framework included with Borland Pascal, Turbo Pascal, and Borland C++ circa 1990. It was used by Borland itself to write the integrated development environments (IDE) for these programming languages .
Soon after the C64's release, some astute programmers realized that Commodore's bit-banging serial KERNAL routines were unnecessarily sluggish. Since the CPU in the C64 ran at approximately the same speed as that in the 1541 disk drive, it was sufficient to synchronize only at the beginning of each byte, rather than at each individual bit.