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  2. UV mapping - Wikipedia

    en.wikipedia.org/wiki/UV_mapping

    UV mapping is the 3D modeling process of projecting a 3D model's surface to a 2D image for texture mapping. The letters "U" and "V" denote the axes of the 2D texture because "X", "Y", and "Z" are already used to denote the axes of the 3D object in model space, while "W" (in addition to XYZ) is used in calculating quaternion rotations, a common ...

  3. Template:Avatar: The Last Airbender - Wikipedia

    en.wikipedia.org/wiki/Template:Avatar:_The_Last...

    A navigational box that can be placed at the bottom of articles. Template parameters [Edit template data] Parameter Description Type Status State state The initial visibility of the navbox Suggested values collapsed expanded autocollapse String suggested Template transclusions Transclusion maintenance Check completeness of transclusions The above documentation is transcluded from Template ...

  4. Universal Scene Description - Wikipedia

    en.wikipedia.org/wiki/Universal_Scene_Description

    It is developed by Pixar and was first published as open source software in 2016, under a modified Apache license. [4] Pixar, Adobe, Apple, Autodesk, and NVIDIA, together with the Joint Development Foundation (JDF) of the Linux Foundation, announced the Alliance for OpenUSD (AOUSD) on August 1, 2023 to "promote the standardization, development, evolution, and growth of Pixar's Universal Scene ...

  5. Avatar (computing) - Wikipedia

    en.wikipedia.org/wiki/Avatar_(computing)

    In computing, an avatar is a graphical representation of a user, the user's character, or persona. Avatars can be two-dimensional icons in Internet forums and other online communities, where they are also known as profile pictures, userpics, or formerly picons (personal icons, or possibly "picture icons").

  6. Category:Avatar: The Last Airbender images - Wikipedia

    en.wikipedia.org/wiki/Category:Avatar:_The_Last...

    File:Avatar reincarnations.png; File:Avatar The Last Airbender (2024 TV series) logo.png; File:Avatar The Last Airbender The Promise Part 1 cover.jpg; File:Avatar The Last Airbender The Search Part 1 cover.png; File:Avatar Wii.JPG; File:Avatar world map.jpg; File:Avatar- The Last Airbender Book 1 DVD.jpg; File:Avatar-TheCompleteBook2Collection.jpg

  7. Template:Avatar (franchise) - Wikipedia

    en.wikipedia.org/wiki/Template:Avatar_(franchise)

    Template documentation This template's initial visibility currently defaults to autocollapse , meaning that if there is another collapsible item on the page (a navbox, sidebar , or table with the collapsible attribute ), it is hidden apart from its title bar; if not, it is fully visible.

  8. Wavefront .obj file - Wikipedia

    en.wikipedia.org/wiki/Wavefront_.obj_file

    The Material Template Library format (MTL) or .MTL File Format is a companion file format to .OBJ, also defined by Wavefront Technologies, that describes surface shading (material) properties of objects within one or more .OBJ files. A .OBJ file references one or more .MTL files (called "material libraries"), and from there, references one or ...

  9. SpeedTree - Wikipedia

    en.wikipedia.org/wiki/SpeedTree

    The Architect edition also exports normal maps and UV maps, for physically-accurate rendering engines such as V-Ray and mental ray. [ 16 ] SpeedTree for Games is the edition of SpeedTree for video game development, contrasting with the Subscription edition offered to users of the Unity game development engine and certain versions of the Unreal ...

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