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  2. Personalize your background image, sounds, and toolbar ...

    help.aol.com/articles/personalize-your...

    1. Sign in to Desktop Gold. 2. Click the Settings button. 3. Click Personalization. 4. Click the Sounds tab. 5. Click Customize My Sounds. 6. Search for a sound or select a category from the "All" menu at the top-right.

  3. Bloom (shader effect) - Wikipedia

    en.wikipedia.org/wiki/Bloom_(shader_effect)

    Bloom (sometimes referred to as light bloom or glow) is a computer graphics effect used in video games, demos, and high-dynamic-range rendering (HDRR) to reproduce an imaging artifact of real-world cameras. The effect produces fringes (or feathers) of light extending from the borders of bright areas in an image, contributing to the illusion of ...

  4. Computer graphics lighting - Wikipedia

    en.wikipedia.org/wiki/Computer_graphics_lighting

    Computer graphics lighting is the collection of techniques used to simulate light in computer graphics scenes. While lighting techniques offer flexibility in the level of detail and functionality available, they also operate at different levels of computational demand and complexity .

  5. Garage (video game) - Wikipedia

    en.wikipedia.org/wiki/Garage_(video_game)

    The game's creator initially held resistance to republishing it, citing issues of "game balance", as well as his lack of rights to the property. [8] A limited re-release, titled "Garage Private Edition", went on sale in mid-2007, and quickly sold out. [7] With permission of Tomomi Sakuba, the game was a repackaging of the original release. [7]

  6. Light up Your Workshop or Garage With One of These Editor ...

    www.aol.com/lifestyle/led-shop-lights-best...

    LED Shop Lights 6-Pack. This six-pack of LED shop lights includes all the mounting hardware you need to hang them from your shop or garage ceiling, whether you want to mount them or suspend them ...

  7. Lightmap - Wikipedia

    en.wikipedia.org/wiki/Lightmap

    They are usually flat, without information about the light's direction, whilst some game engines use multiple lightmaps to provide approximate directional information to combine with normal-maps. Lightmaps may also store separate precalculated components of lighting information for semi-dynamic lighting with shaders, such as ambient-occlusion ...

  8. Volumetric lighting - Wikipedia

    en.wikipedia.org/wiki/Volumetric_lighting

    In volumetric lighting, the light cone emitted by a light source is modeled as a transparent object and considered as a container of a "volume". As a result, light has the capability to give the effect of passing through an actual three-dimensional aerosol (e.g. fog, dust, smoke, or steam) that is inside its volume, just like in the real world.

  9. Light gun - Wikipedia

    en.wikipedia.org/wiki/Light_gun

    The first detection method, used by the NES Zapper, involves drawing each target sequentially in white light after the screen blacks out. The computer knows that if the diode detects light as it is drawing a square (or after the screen refreshes), then that is the target at which the gun is pointed.