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wxPython, open source (wxWindows License) is a wrapper for the cross-platform GUI API wxWidgets for the Python programming language. Pyjs, open source (Apache License 2.0) is a rich web application framework for developing client-side web and desktop applications, it is a port of Google Web Toolkit (GWT) from Java.
Tk is a cross-platform widget toolkit that provides a library of basic elements of GUI widgets for building a graphical user interface (GUI) in many programming languages. It is free and open-source software released under a BSD -style software license .
Tkinter is a binding to the Tk GUI toolkit for Python. It is the standard Python interface to the Tk GUI toolkit, [ 1 ] and is Python's de facto standard GUI. [ 2 ] Tkinter is included with standard Linux , Microsoft Windows and macOS installs of Python.
A shading language is a graphics programming language adapted to programming shader effects. Such language forms usually consist of special data types, like "color" and "normal". Due to the variety of target markets for 3D computer graphics.
Without a GUI builder, a GUI must be built by manually specifying each widget's parameters in the source code, with no visual feedback until the program is run. Such tools are usually called the term RAD IDE. User interfaces are commonly programmed using an event-driven architecture, so GUI builders also simplify creating event-driven code.
This is a list of notable programming languages with features designed for object-oriented programming (OOP). The listed languages are designed with varying degrees of OOP support. Some are highly focused in OOP while others support multiple paradigms including OOP.
Mathics, an open-source implementation of the Mathematica programming language; Matplotlib, providing MATLAB-like plotting and mathematical functions (using NumPy). NumPy, a language extension that adds support for large and fast, multi-dimensional arrays and matrices; Plotly is a scientific plotting library for creating browser-based graphs.
The first version of fpGUI was written by Sebastian Günther back in 2000. The project was then abandoned in 2002. fpGUI was a successor to an earlier OO GTK wrapper, fpGTK, and was pretty much a fresh start to allow multiple (backend) widgetsets, most notably win32.