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  2. 3D GameStudio - Wikipedia

    en.wikipedia.org/wiki/3D_GameStudio

    Scripts are compiled at runtime and there is a watermark on the game screen. The Extra edition adds the ability to create precompiled scripts. It costs $99. The Commercial edition adds multiplayer networking and shaders. It costs $199. The Professional Edition is for commercial game companies and includes security mechanisms and a file packer.

  3. SimTower - Wikipedia

    en.wikipedia.org/wiki/SimTower

    The player views a cross-section of the building from the side. SimTower allows the player to build and manage the operations of a modern, multi-use skyscraper.They must plan where to place facilities in the tower that include restaurants, condominiums, offices, hotel rooms, retail stores and elevators.

  4. List of applications using Lua - Wikipedia

    en.wikipedia.org/wiki/List_of_applications_using_Lua

    Friday Night Funkin': Psych Engine uses Lua for stage building, so-called "modcharts" and multi song functionality, such as editing HUD or adding more functions. [8] Foldit, a science-oriented game in protein folding, uses Lua for user scripts. Some of those scripts have been the aim of an article in PNAS. [9]

  5. List of open-source video games - Wikipedia

    en.wikipedia.org/.../List_of_open-source_video_games

    A voxel engine for building games similar to Infiniminer and Minecraft. Lugaru: 2005 2017 Action/third-person shooter: GPL-2.0-or-later: CC BY-SA [25] 3D: A game by Wolfire Games where the player is an anthropomorphic rabbit who seeks revenge when a group of enemy rabbits kill their family. Maelstrom: 1992 2010 Shoot 'em up: GPL-2.0-only: CC BY ...

  6. Video game writing - Wikipedia

    en.wikipedia.org/wiki/Video_game_writing

    Video game writing is the art and craft of writing scripts and narratives for video games.Similar to screenwriting, it is typically a freelance profession. [1] It includes many differences from writing for film, due to the non-linear and interactive nature of most video games, and the necessity to work closely with video game designers and voice actors.

  7. OpenCity - Wikipedia

    en.wikipedia.org/wiki/OpenCity

    OpenCity is the product of programmer Duong-Khang Nguyen and 3D artist Frédéric Rodrigo. Nguyen was inspired by the open source game FreeReign; when he realized that the FreeReign project was cancelled and the source code was not in the condition to be improved, he began development on his own city-building simulator. [3]

  8. AOL Mail

    mail.aol.com/?icid=aol.com-nav

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  9. Townscaper - Wikipedia

    en.wikipedia.org/wiki/Townscaper

    Townscaper was developed by Swedish [9] [better source needed] developer Oskar Stålberg, who previously worked on Bad North.Stålberg gave a talk at the IndieCade Europe 2019 event during development, showcasing some of the game's features, including terrain generation and procedural building design.