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EyeToy: Play is a minigame compilation video game developed by London Studio and published by Sony Computer Entertainment for the PlayStation 2. [1] It was the first game to make use of the PlayStation 2's video camera accessory, EyeToy. The game was initially packaged with the EyeToy when the accessory was first released. [2]
The EyeToy is a color webcam for use with the PlayStation 2.Supported games use computer vision and gesture recognition to process images taken by the EyeToy. This allows players to interact with the games using motion, color detection, and also sound, through its built-in microphone.
EyeToy: Play 2 is a minigame compilation video game developed by London Studio and published by Sony Computer Entertainment for the PlayStation 2. It is the sequel to EyeToy: Play . It uses EyeToy camera technology to project the player on to the television screen, allowing them to interact with on screen objects.
The PlayStation Eye also has "two times the sensitivity" of the EyeToy, [11] with Sony collaborating with sensor chip partner OmniVision Technologies on a sensor chip design using larger sensor pixels, allowing more effective low-light operation. [10] Sony states that the PlayStation Eye can produce "reasonable quality video" under the ...
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Dance Factory - players can optionally see themselves dancing, additional mode with 2 camera targets. DT Racer (XS Games, 2005) - photo taken by EyeToy can be used as a custom avatar; Formula One 05 (Sony, mid-2004) Flow: Urban Dance Uprising; Go! Puzzle (Sony, June 2007) - For PlayStation 3; Get On Da Mic (Eidos, 2004) - players can see their ...
SpyToy (EyeToy: Operation Spy in North America) is a 2005 video game developed by London Studio and published by Sony Computer Entertainment for the PlayStation 2. It utilizes the EyeToy camera peripheral to detect player movement.
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