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The original Backrooms image posted on 4chan, of a HobbyTown under renovation.. The Backrooms are a fictional location originating from a 2019 4chan thread. One of the best known examples of the liminal space aesthetic, the Backrooms are usually portrayed as an impossibly large extradimensional expanse of empty rooms, accessed by exiting ("no-clipping out of") reality.
It is loosely based on the Backrooms urban legend. The series debuted in 2022 with the short film "The Backrooms (Found Footage)" which has over 64 million views as of January 2025. Parsons would expand his series to include twenty more short films. The series is slated for a film adaptation with Parsons set to direct, alongside A24 producing ...
This is an accepted version of this page This is the latest accepted revision, reviewed on 3 February 2025. Online horror fiction Creepypastas are horror -related legends or images that have been copied and pasted around the Internet. These Internet entries are often brief, user-generated, paranormal stories intended to scare, frighten, or discomfort readers. The term "creepypasta" originates ...
Gaming has come a long way since a physicist invented what's believed to be the world’s first video game in 1958. Tennis For Two was, to say the least, a very basic game. There was a tennis ...
Quist's game Anemoiapolis (2023) was a liminal space horror game which featured a water park themed level, and was well known within the movement. [9] [5] Pools originated as an experimental game project developed in the team's free time. A trailer was launched as an IGN exclusive on April 11, 2024. [10]
After that level. The player arrives at a new level, named "Big Anomaly," which is described by some players to resemble the "Backrooms." This level contains Omniprojecters, Crablets, Nullbodies, and a new enemy called the "Corrupted Nullbody" which is a version of the Nullbody that is purple and can shoot Void Energy balls at the player.
The Exit 8 is a first-person three-dimensional (3D) walking simulator type game with elements of puzzle and psychological horror.Inspired by the concept of liminal spaces such as the Backrooms, the game is set in a passageway of the Japanese metro. [2]
Controllers in MOCR/FCR are supported by the "backrooms", teams of flight controllers located in other parts of the building or even at remote facilities. The backroom was formerly called the staff support room (SSR), and is now called the multi-purpose support room (MPSR, pronounced "mipser").