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  2. Total Annihilation - Wikipedia

    en.wikipedia.org/wiki/Total_Annihilation

    Total Annihilation was a finalist for "PC Strategy Game of the Year" during the AIAS' inaugural Interactive Achievement Awards, [36] which ultimately went to StarCraft and Age of Empires (in a tie). [37] Total Annihilation was a runner-up for Computer Gaming World ' s 1997 "Strategy Game of the Year" award, which ultimately went to Myth: The ...

  3. Category:Total Annihilation - Wikipedia

    en.wikipedia.org/wiki/Category:Total_Annihilation

    Spring Engine; T. Total Annihilation 3D; ... Total Annihilation: The Core Contingency This page was last edited on 27 July 2024, at 15:30 (UTC). Text ...

  4. Spring Engine - Wikipedia

    en.wikipedia.org/wiki/Spring_Engine

    Preceding all other active games, XTA, short for eXtended Total Annihilation was the original Total Annihilation based game developed on the Spring Project. It features all units from the retail version of Total Annihilation with a few additional ones added to each faction. Since the original development team there have been various developers ...

  5. Supreme Commander (video game) - Wikipedia

    en.wikipedia.org/wiki/Supreme_Commander_(video_game)

    Supreme Commander (sometimes SupCom) is a 2007 real-time strategy video game designed by Chris Taylor and developed by his company, Gas Powered Games.The game is considered to be a spiritual successor, not a direct sequel, to Taylor's 1997 game Total Annihilation, [1] and also the Spring remake.

  6. List of real-time strategy video games - Wikipedia

    en.wikipedia.org/wiki/List_of_real-time_strategy...

    Action RTS with action movie stars & money system. ... First full 3D in Warcraft series. ... Spiritual successor to Total Annihilation. 2014:

  7. A Walk in the Spring Rain - Wikipedia

    en.wikipedia.org/wiki/A_Walk_in_the_Spring_Rain

    A book, Fiction Into Film: A Walk in the Spring Rain, was published in 1970 by the University of Tennessee Press. It included Maddux's novel, Silliphant's screenplay, and commentary by Neil D. Isaacs "on the fashioning of the script and various stages of production," according to Variety. [1]

  8. How 'The Day After' terrified Americans 40 years ago ... - AOL

    www.aol.com/entertainment/day-terrified...

    An estimated 100 million people watched Nicholas Meyer's apocalyptic TV movie when it premiered in 1983. How 'The Day After' terrified Americans 40 years ago: 'Nuclear war on a good day' Skip to ...

  9. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...