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FFmpeg is a free and open-source software project consisting of a suite of libraries and programs for handling video, audio, and other multimedia files and streams. At its core is the command-line ffmpeg tool itself, designed for processing video and audio files.
It is an open-source software project that aims to simplify the installation of other open source software. [5] It is similar in function to Fink and the BSD ports collections . MacPorts supports universal binaries for PowerPC, Intel-based, [ 6 ] and Apple silicon versions of macOS , [ 7 ] [ 8 ] but migrating from a PowerPC installation of ...
LosslessCut is a free, platform independent video editing software, which supports numerous audio, video and container formats. [4] [5]It is a graphical user interface, with MacOS, [6] Windows [7] and Linux [8] support, using the FFmpeg multimedia framework.
HandBrake's backend contains comparatively little original code; the program is an integration of many third-party audio and video libraries, both codecs (such as FFmpeg, x264, and x265) and other components such as video deinterlacers (referred to as "filters").
MPlayer can play a wide variety of media formats, [11] namely any format supported by FFmpeg libraries, and can also save all streamed content to a file locally. A companion program, called MEncoder , can take an input stream, file or a sequence of picture files, and transcode it into several different output formats, optionally applying ...
The Apple Intermediate Codec is officially available only on the Mac OS X platform but can be read on other platforms such as Windows or Linux, using FFmpeg. [2] All Mac OS X software which makes use of the QuickTime codec libraries - such as Final Cut Studio, Final Cut Express, and iMovie - can use the Apple Intermediate codec.
Free and open-source software portal; libavcodec is a free and open-source [4] library of codecs for encoding and decoding video and audio data. [5]libavcodec is an integral part of many open-source multimedia applications and frameworks.
MediaHuman Audio Converter was originally developed in the programming language C++ with Qt framework using such libraries as FFmpeg, OpenSSL, LAME, and TagLib. The user interface of MediaHuman Audio Converter is based on Qt Widgets.