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In Lua, "table" is a fundamental type that can be used either as an array (numerical index, fast) or as an associative array. The keys and values can be of any type, except nil. The following focuses on non-numerical indexes. A table literal is written as { value, key = value, [index] = value, ["non id string"] = value }. For example:
To test whether a key is associated with a value in a given association list, search the list starting at its first node and continuing either until a node containing the key has been found or until the search reaches the end of the list (in which case the key is not present). To add a new key–value pair to an association list, create a new ...
remove a (,) pair from the collection, unmapping a given key from its value. The argument to this operation is the key. Lookup, find, or get find the value (if any) that is bound to a given key. The argument to this operation is the key, and the value is returned from the operation.
The arguments to this operation are the key and the value. Remove: remove a (key, value) pair from the collection, unmapping a given key from its value. The argument to this operation is the key. Lookup: find the value (if any) that is bound to a given key. The argument to this operation is the key, and the value is returned from the operation.
A vEB supports the operations of an ordered associative array, which includes the usual associative array operations along with two more order operations, FindNext and FindPrevious: [2] Insert: insert a key/value pair with an m-bit key; Delete: remove the key/value pair with a given key; Lookup: find the value associated with a given key
An associative array stores a set of (key, value) pairs and allows insertion, deletion, and lookup (search), with the constraint of unique keys. In the hash table implementation of associative arrays, an array A {\displaystyle A} of length m {\displaystyle m} is partially filled with n {\displaystyle n} elements, where m ≥ n {\displaystyle m ...
A name–value pair, also called an attribute–value pair, key–value pair, or field–value pair, is a fundamental data representation in computing systems and applications. Designers often desire an open-ended data structure that allows for future extension without modifying existing code or data.
→ value push a byte onto the stack as an integer value: breakpoint ca 1100 1010 reserved for breakpoints in Java debuggers; should not appear in any class file caload 34 0011 0100 arrayref, index → value load a char from an array castore 55 0101 0101 arrayref, index, value → store a char into an array checkcast c0 1100 0000