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  2. DirectX Video Acceleration - Wikipedia

    en.wikipedia.org/wiki/DirectX_Video_Acceleration

    DirectX Video Acceleration. DirectX Video Acceleration (DXVA) is a Microsoft API specification for the Microsoft Windows and Xbox 360 platforms that allows video decoding to be hardware-accelerated. The pipeline allows certain CPU -intensive operations such as iDCT, motion compensation and deinterlacing to be offloaded to the GPU.

  3. DivX Plus HD - Wikipedia

    en.wikipedia.org/wiki/DivX_Plus_HD

    DivX Plus HD, launched in 2009, is the brand name for the file type that DivX, Inc. has chosen for their high definition video format. DivX Plus HD files consist of high definition H.264/MPEG-4 AVC video with surround sound Advanced Audio Coding (AAC) audio, wrapped up in the open-standard Matroska container, identified by the .mkv file extension.

  4. Gary Sullivan (engineer) - Wikipedia

    en.wikipedia.org/wiki/Gary_Sullivan_(engineer)

    Gary Joseph Sullivan (born 1960) is an American electrical engineer who led the development of the AVC, HEVC, and VVC video coding standards and created the DirectX Video Acceleration (DXVA) API / DDI video decoding feature of the Microsoft Windows operating system. He is currently Director of Video Research and Standards at Dolby Laboratories ...

  5. High Efficiency Video Coding tiers and levels - Wikipedia

    en.wikipedia.org/wiki/High_Efficiency_Video...

    The HEVC standard defines thirteen levels. [1] [2] A level is a set of constraints for a bitstream.[1] [2] For levels below level 4 only the Main tier is allowed.[1] [2] A decoder that conforms to a given tier/level is required to be capable of decoding all bitstreams that are encoded for that tier/level and for all lower tiers/levels.

  6. Video Acceleration API - Wikipedia

    en.wikipedia.org/wiki/Video_Acceleration_API

    Video Acceleration API. Video Acceleration API (VA-API) is an open source application programming interface that allows applications such as VLC media player or GStreamer to use hardware video acceleration capabilities, usually provided by the graphics processing unit (GPU). It is implemented by the free and open-source library libva, combined ...

  7. Comparison of video codecs - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_video_codecs

    Comparison of video codecs. Α video codec is software or a device that provides encoding and decoding for digital video, and which may or may not include the use of video compression and/or decompression. Most codecs are typically implementations of video coding formats. The compression may employ lossy data compression, so that quality ...

  8. Nvidia PureVideo - Wikipedia

    en.wikipedia.org/wiki/Nvidia_PureVideo

    The H.264-decoder no longer suffers the framesize restrictions of VP3, and adds hardware-acceleration for MVC, a H.264 extension used on 3D Blu-ray discs. MVC acceleration is OS dependent: it is fully supported in Microsoft Windows through the Microsoft DXVA and Nvidia CUDA APIs, but is not supported through Nvidia's VDPAU API.

  9. VC-1 - Wikipedia

    en.wikipedia.org/wiki/VC-1

    VC-1 is an evolution of the conventional block-based motion-compensated hybrid video coding design also found in H.261, MPEG-1 Part 2, H.262/MPEG-2 Part 2, H.263, and MPEG-4 Part 2. It was widely characterized as an alternative to the ITU-T and MPEG video codec standard known as H.264/MPEG-4 AVC. The Advanced Profile of VC-1 contains tools ...