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  2. RDNA 2 - Wikipedia

    en.wikipedia.org/wiki/RDNA_2

    Real-time hardware accelerated ray tracing is a new feature for RDNA 2 which is handled by a dedicated ray accelerator inside each CU. [10] Ray tracing on RDNA 2 relies on the more open DirectX Raytracing protocol rather than the Nvidia RTX protocol.

  3. Radeon RX 6000 series - Wikipedia

    en.wikipedia.org/wiki/Radeon_RX_6000_series

    The Radeon RX 6800 and 6800 XT were released on November 18, 2020, and the RX 6900 XT was released on December 8, 2020. [ 9 ] [ 10 ] On February 3, 2021, Gigabyte registered a range of RX 6700 XT graphics cards with the Eurasian Economic Commission (EEC), with the filing indicating that all seven would ship with 12 GB of memory. [ 11 ]

  4. List of AMD graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_AMD_graphics...

    RX Vega, Radeon VII Radeon RX 5000 Radeon RX 6000 Radeon RX 7000 AMD support Kind 2D 3D Instruction set architecture: Not publicly known TeraScale instruction set GCN instruction set: RDNA instruction set: Microarchitecture: TeraScale 1 (VLIW) TeraScale 2 (VLIW5) TeraScale 2 (VLIW5) up to 68xx TeraScale 3 (VLIW4) in 69xx [1] [2] GCN 1st gen ...

  5. Ray tracing (graphics) - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing_(graphics)

    This recursive ray tracing of reflective colored spheres on a white surface demonstrates the effects of shallow depth of field, "area" light sources, and diffuse interreflection. (c. 2008) In 3D computer graphics, ray tracing is a technique for modeling light transport for use in a wide variety of rendering algorithms for generating digital images.

  6. Ray-tracing hardware - Wikipedia

    en.wikipedia.org/wiki/Ray-tracing_hardware

    Various implementations of ray tracing hardware have been created, both experimental and commercial: (1995) Advanced Rendering Technology (ART) founded [6] in Cambridge, UK, based on a 1994 PhD thesis, to produce dedicated ray tracing silicon (initially the "AR250" chip, which accelerated ray-triangle intersection, bounding box traversal and shading), using a "RenderDrive" networked ...

  7. DirectX Raytracing - Wikipedia

    en.wikipedia.org/wiki/DirectX_Raytracing

    New HLSL shaders, ray-generation, closest-hit, any hit, and miss, that are used describe computationally what DXR is doing when rendering raytracing. These shaders utilize the TraceRay function in HLSL to trace rays in the environment. When the ray interacts with the generated plane it can call on one of many selected hit or miss shaders.

  8. GDDR6 SDRAM - Wikipedia

    en.wikipedia.org/wiki/GDDR6_SDRAM

    At Hot Chips 2016, Samsung announced GDDR6 as the successor of GDDR5X. [5] [6] Samsung later announced that the first products would be 16 Gbit/s, 1.35 V chips.[7] [8] In January 2018, Samsung began mass production of 16 Gb (2 GB) GDDR6 chips, fabricated on a 10 nm class process and with a data rate of up to 18 Gbit/s per pin.

  9. Dhrystone - Wikipedia

    en.wikipedia.org/wiki/Dhrystone

    Dhrystone's eventual importance as an indicator of general-purpose ("integer") performance of new computers made it a target for commercial compiler writers. Various modern compiler static code analysis techniques (such as elimination of dead code : for example, code which uses the processor but produces internal results which are not used or ...