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Questionaut is a short educational video game developed by Amanita Design for the BBC. It's a point-and-click adventure game meant for English speaking children of school age. It is supposed to exercise their knowledge in English, mathematics and natural science. [1] [2] [3]
GCSE Bitesize was launched in January 1998, covering seven subjects. For each subject, a one- or two-hour long TV programme would be broadcast overnight in the BBC Learning Zone block, and supporting material was available in books and on the BBC website. At the time, only around 9% of UK households had access to the internet at home.
The game has been endorsed by the Journal of Cell Science. [1]Alex Rosenwald, in a review for Board Game Quest, stated that the concept of protein synthesis "shines through in all facets of gameplay", with the game mechanics and organelle cell functions aligning into an "immersive experience of creating and transporting various chemicals in and out of the cells". [3]
Cell to Singularity began development in 2017, inspired by Computer Lunch co-founder Andrew Garrahan’s love of nature documentaries. [2] Wanting to create a game about science and history, Garrahan saw the emergent popularity of the incremental game genre as a good fit for the more relaxed pace of a documentary.
BBC Online, formerly known as BBCi, is the BBC's online service. It is a large network of websites including such high-profile sites as BBC News and Sport, the on-demand video and radio services branded BBC iPlayer and BBC Sounds, the children's sites CBBC and CBeebies, and learning services such as Bitesize and Own It.
Pages in category "British children's game shows" The following 56 pages are in this category, out of 56 total. This list may not reflect recent changes. 0–9.
Podd is an educational game for the BBC Micro and Acorn Electron published by Acornsoft in 1984. The main character, Podd, teaches verbs , performing an appropriate animation when a recognised word is typed.
The player must fill in or blank out tiles based on numerical information given at the top or side of each row or column. The numbers describe the relationships between the tiles: one number on its own mean there are that many filled tiles will be that line; if one number follows another, that means that the tiles are grouped up in that order.